Adam Ramberg
9fd64a12f3
Move AtomListAttribute to core
2020-03-21 21:58:41 +01:00
Adam Ramberg
24831f5927
Docs added
2020-03-21 21:48:05 +01:00
Adam Ramberg
698c18dbe7
Fix Variable with class type issues
2020-03-20 00:48:23 +01:00
Adam Ramberg
2eb4cedf80
Rename example scene
2020-03-19 22:42:34 +01:00
Adam Ramberg
4b2f83e830
Rearranging scenes
2020-03-19 22:29:42 +01:00
Adam Ramberg
cacb2d1594
Correctly generate comments
2020-03-19 08:41:44 +01:00
Adam Ramberg
fdfcf03150
Remove sync functionality in variable instancers
2020-03-19 08:39:43 +01:00
Adam Ramberg
20db73a43f
Move sync variable instancer to collection to its own MB
2020-03-19 08:20:15 +01:00
Adam Ramberg
a90a336980
Finished example scene
2020-03-18 02:00:18 +01:00
Adam Ramberg
74bfaf7086
Example WIP + Variable ID
2020-03-18 00:17:33 +01:00
Adam Ramberg
f00c9be691
Demo scene wip
2020-03-16 23:26:23 +01:00
Adam Ramberg
c71fe4fa60
Tweak
2020-03-16 00:18:26 +01:00
Adam Ramberg
9a8f7495fa
Fix timing issues
2020-03-16 00:11:18 +01:00
Adam Ramberg
90079f5873
Fix atomstag bug
2020-03-15 23:18:29 +01:00
Enderlook
c4d1f20399
Fix typo
2020-03-15 18:33:27 -03:00
Adam Ramberg
e6ac211e70
WIP
2020-03-12 01:30:25 +01:00
Adam Ramberg
68ac1850c6
Remove _base in FSM instancer
2020-03-11 22:09:32 +01:00
Adam Ramberg
616bca96b8
Fix transition data event reference
2020-03-11 21:42:59 +01:00
Adam Ramberg
e4c489c88e
WIP
2020-03-11 21:11:27 +01:00
Adam Ramberg
42d97b840f
More WIP
2020-03-09 23:51:14 +01:00
Adam Ramberg
17fd35a23d
Clean up WIP
2020-03-09 00:37:52 +01:00
Adam Ramberg
5d6e94af63
WIP
2020-03-09 00:16:40 +01:00
Adam Ramberg
dbe95e97d1
WIP
2020-03-08 20:41:22 +01:00
Adam Ramberg
ba583f8995
WIP FSM
2020-03-08 13:24:46 +01:00
Adam Ramberg
cb3486ae7f
Align base event reference listener
2020-03-08 12:51:22 +01:00
Adam Ramberg
769388c6e4
FSM pkg + Example WIP
2020-03-08 12:32:41 +01:00
Adam Ramberg
05d3549dce
Re add accidently deleted stuff
2020-03-05 00:56:56 +01:00
Adam Ramberg
88ae9f8b9b
WIP
2020-03-05 00:48:57 +01:00
Adam Ramberg
06d89697f3
Example WIP
2020-03-05 00:48:39 +01:00
Adam Ramberg
f8a73c143f
Set default to avoid compiler warnings
2020-03-02 20:27:38 +01:00
Adam Ramberg
254352f4a2
Add missing meta file for BaseAtoms
2020-03-02 20:22:19 +01:00
Adam Ramberg
b4b8ad0c09
Remove white spaces in Variable Instancers
2020-03-02 19:57:51 +01:00
Adam Ramberg
25cca2c9fe
Use Event Reference in MonoHooks
2020-03-02 19:52:08 +01:00
Adam Ramberg
44c2413c56
Fix intro scene
2020-03-02 19:36:52 +01:00
Adam Ramberg
6f78cab386
Update docs + remove ds store
2020-03-02 18:42:19 +01:00
Adam Ramberg
c3bc59259f
More WIP
2020-03-02 02:26:06 +01:00
Adam Ramberg
5d9f8dca71
WIP
2020-03-01 21:32:52 +01:00
Adam Ramberg
3613e32c34
v3.0.0 🐉
2020-02-24 00:59:35 +01:00
Adam Ramberg
85f72abf8a
Add AddComponentMenu to Variable Instancers
2020-02-23 23:13:30 +01:00
Adam Ramberg
81e35f17fe
Add util actions to Variables ( #115 )
2020-02-23 23:07:49 +01:00
Adam Ramberg
6309943385
Replay subject ( #114 )
...
* Add constructor with value to Reference classes
* Implemented ReplayBehaviour for AtomEvents
2020-02-23 21:44:04 +01:00
Adam Ramberg
7c4f92ecd8
Add constructor with value to Reference classes ( #113 )
2020-02-23 03:17:05 +01:00
Adam Ramberg
d045434eff
Fix ValueEquals in AtomVariable template
2020-02-23 02:49:58 +01:00
Adam Ramberg
8a6b8a97a6
Added Variable Instancer, Event Reference, Atom Collection and Atom List (old Atom List renamed to Atom Value List) ( #110 )
...
AtomVariableInstancer
- Added AtomVariableInstancer as an option to AtomReference.
- Added AtomVariableInstancer to generator.
- Added editor icon for AtomVariableInstancer.
AtomEventReference
- Added an AtomEventReference class (and AtomEventX2Reference). It’s similar to an AtomReference, but for Events. Let’s you pick between an Event, Variable (will select the Changed event) and a VariableInstancer (see above).
- Added AtomEventReference and AtomEventX2Reference to generator.
- Added a drawer for AtomEventReference.
- Listeners are now using AtomEventReference instead of AtomEvent.
- Refactoring of VoidHooks since Listeners are now using AtomEventReference.
AtomCollection
- Created an AtomCollection - a collection of Atoms associated with key strings (AtomReferences).
- Added new editor icon for collections.
- Created a SerializableDictionary class, which AtomCollection is using.
- Custom property drawer for SerializableDictionary.
- SerializableDictionary supports nested structures meaning that a AtomCollection can have a KVP that is pointing to another AtomCollection.
- AtomCollections have 3 events: Added, Removed, Cleared.
- Added an option to sync an InstanceVariable to collection - adding it to the collection when created (using gameObject’s instance id as key) and removing it from the collection when destroyed.
AtomList
- Renamed old AtomList to AtomValueList
- Added AtomList, like Collection, but a list
- Added new icon for AtomList
- Created a AtomBaseVariableList class, which AtomList is using.
- Custom property drawer for AtomBaseVariableList.
- AtomLists have 3 events: Added, Removed, Cleared.
- Added an option to sync an InstanceVariable to list - adding it to the list when created and removing it from the list when destroyed.
2020-02-23 02:39:43 +01:00
Adam Ramberg
0a1fea485d
Fix variable equality issues ( #111 )
2020-02-23 02:22:39 +01:00
Low Jiahao
9a9b72f052
Reactivate Generator function in Unity 2018.4. ( #106 )
...
Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
2020-02-19 01:25:30 +01:00
Adam Ramberg
ed856beb11
Fix indentation bug in variable drawer ( #109 )
2020-02-18 22:20:29 +01:00
Adam Ramberg
630d45bceb
IsUnityAtomsRepo should never be settable ( #108 )
2020-02-16 21:10:45 +01:00
Adam Ramberg
9b027e2308
Added pre change transformers to Variables + Clamp Int / Float ( #93 )
...
* Added pre change transformers to Variable + Clamp Value Function (first pre change transformer implementation)
- Added a list of pre change transformers to AtomVariable
- Added docs
- Added two AtomFunctions - ClampInt and ClampFloat
- Added custom editors for ClampInt and ClampFloat
- AtomFunction<T, T> is not part of the generator
- Regenerated all the Atoms
* - Created a base class for the editor for ClampFloat and ClampInt. Apparently it is not allowed to have multiple CustomEditor attributes defined for the same class. To implement this I also created an interface called `IIsValid` (for casting purposes in the editor).
- Initialize `PreChangeTransformers ` at declaration and removed initialization `OnEnable`
- Moved call to `RunPreChangeTransformers ` from `OnEnable` to `OnValidate`. Running it 2 times, once for initialValue and once for value since value can be changed at runtime via editor.
- Made the variable PreChangeTransformers private and created a property instead in order to make it impossible to overwrite the list with `null` from the outside.
- Moved `ClampInt` and `ClampFloat` in the `CreateAssetMenu` for `Unity Atoms/Functions/Transformers`
2020-02-16 12:44:46 +01:00
Oliver Biwer
1772b75ec5
Update AtomVariable.cs
2020-02-10 15:25:07 +01:00
Adam Ramberg
90a505bbd3
v2.1.1 🤖
2020-01-23 23:42:09 +01:00
Lucas Ribeiro
82e78f51d3
Fix Remove Tag from AtomTags and Fix Remove Tag Test ( #102 )
2020-01-23 21:09:27 +01:00
Low Jiahao
d619146076
Unity v2018.4 Support ( #98 )
...
* - Fixed MonoHooks asmdef reference to Core asmdef was broken.
- Fixed dependancy issue for Package Manager.
- Removed Generator function in version 2018.4.
* Updated to include 2018.4 define directive.
2020-01-23 20:01:31 +01:00
AdamRamberg
b51de335e0
v2.1.0 🚀
2019-11-28 19:35:59 +01:00
IceTrooper
be6a479bc1
#84 parameterless atom listener ( #86 )
...
* added base class for AtomAction; modified VoidAction; added Register/UnregisterListener to non-generic AtomEvent; added parameterless AtomListener; small polishing
* removed EditorIcon from AtomAction; fixed misspelled word in AtomEvent
2019-11-26 20:12:54 +01:00
Adam Ramberg
cc63d654b3
Name OnTriggerHook class properly. ( #91 )
...
* Bux fix - name OnTriggerHook class properly.
* Add entry to CHANGELOG
2019-11-15 06:33:23 +01:00
Oliver Biwer
a5641f6514
Variable and Constant Drawers show a preview value ( #89 )
...
* Drawers of Variables and Constants show value field
* #89 Adjust preview width for Vector2 and Vector3
2019-11-14 22:46:58 +01:00
Oliver Biwer
1dd2baeaec
Better user guidance for working with AtomVariables ( #70 )
...
* #69 added custom editor for Variable Types, to guide the usage flow and reduce errors.
* allows unlocking of initialvalue in playmode
* adjustments to Variable Inspector
* Generator now works with all kinds of setups. just select the Packages folder when calling RegenerateAll.
Used this to regenerate the CustomEditors
* supports now structs
* Added RaiseButtons in VariableEditor. #72
Adding simple logging helper on listeners, for fast debugging.
* Call `serializedObject.Update();` before `OnInspectorGUI` in the editor script in order to update old value when changing value.
Show children for PropertyFields for initial and old value.
Some minor refactoring - renaming variables
Clean up in `RegenereateAllAtoms`
Use `OnEnable` instead of `OnAfterDeserialize` when setting inital value for variable. `OnAfterDeserialize` was causing major issues with the custom editor, eg. it did run when focusing a Variable and showing the inspector, basically making it worthless to change or even inspect the Variable at runtime. `OnEnable` is only called ones when the ScriptableObject is loaded in runtime, which is what we really want. This has been tested running in the editor and in builds.
Add missing editors scripts `TouchUserInputVariableEditor`and `SceneFieldVariableEditor`
2019-11-14 12:59:11 +01:00
Oliver Biwer
1c8964e30f
Merge pull request #88 from IceTrooper/#87-fixed-bug-with-multiline-constant-value-in-atomreference
...
Fix #87 : AtomReference Drawer is always 1 line, even if the object needs more
2019-11-13 22:16:56 +01:00
IceTrooper
23a8873462
Changed AddComponentMenu names for Listeners/Hooks ( #84 )
...
* changed AddComponentMenu names for Listeners
* renamed AddComponentMenu Listeners names in other packages
* renamed AddComponentMenu for hooks
* renamed double Listeners to "x 2" convention
2019-11-13 08:59:39 +01:00
Ice_trooper
789c39d39c
#87 bug fixed
2019-11-12 00:03:12 +01:00
Oliver Biwer
c4a84838b4
Update AtomReference.cs
...
small change to be more future-proof.
- when the Usage-Enum is extended this will not silently do nothing
2019-11-11 21:01:10 +01:00
Ignacio Ruiz
3047512a62
Setter to AtomReference's Value was added in order to set the value depending on _usage
2019-11-09 23:08:40 +01:00
AdamRamberg
babb691792
V2.0.0 🎉
2019-10-24 08:15:45 +02:00
AdamRamberg
b8c3dc668f
#68 - render default drawer when multi editing
2019-10-22 22:11:21 +02:00
AdamRamberg
9cb9a0de20
#68 Temporarily dissalow multiobject editing
2019-10-22 08:03:14 +02:00
AdamRamberg
40e1af7ffe
Expose get property InitialValue for Variables
2019-10-20 23:21:16 +02:00
AdamRamberg
0ad40a67d4
#65 - Fix indent and ui state issues of drawer
2019-10-20 21:48:52 +02:00
AdamRamberg
a496c19bf7
Set default values to remove MH warnings
2019-10-20 21:16:07 +02:00
AdamRamberg
551aee6acc
Add missing MonoHooks folder meta
2019-10-20 15:06:08 +02:00
AdamRamberg
cd90f0e667
Remove all FormerlySerializedAs attributes
2019-10-18 17:36:10 +02:00
AdamRamberg
d5e7303483
UATags -> AtomTags
2019-10-17 12:57:00 +02:00
AdamRamberg
cdbdce7329
#41 - Create BaseAtomListener including dev desc
2019-10-16 19:43:05 +02:00
AdamRamberg
14f02a998e
#54 - temp workaround for Unity serialization bug
2019-10-16 18:14:25 +02:00
AdamRamberg
299dc195e2
- Added a top menu bar option to regenerate all existing Atoms. Nifty when developing the library.
...
- Added the option to use a Constant in Atom References. Related to #58
2019-10-16 18:02:08 +02:00
AdamRamberg
bfc37e2a2f
Readd MonoHooks as a subpackage
2019-10-16 01:43:51 +02:00
AdamRamberg
47265591e6
Generate more docs for scene mgmt
2019-10-15 23:31:21 +02:00
AdamRamberg
afcb782fd6
Various docs fixes
2019-10-15 23:20:05 +02:00
AdamRamberg
867d360ebf
Regenerate docs for SceneField Atoms
2019-10-15 22:39:20 +02:00
AdamRamberg
14931be3e6
Regenerate docs for Void Atoms
2019-10-15 22:37:15 +02:00
AdamRamberg
b5f4753a12
Regenerate docs for Vector3 Atoms
2019-10-15 22:34:48 +02:00
AdamRamberg
c82730e598
Regenreate docs for Vector2 Atoms
2019-10-15 22:34:08 +02:00
AdamRamberg
f100e80929
Regenerate docs for string Atoms
2019-10-15 22:33:06 +02:00
AdamRamberg
aea55bbbc6
Regenerate docs for int Atoms
2019-10-15 22:32:06 +02:00
AdamRamberg
f64145039b
Regenerate docs for GameObject Atoms
2019-10-15 22:30:18 +02:00
AdamRamberg
7c12660c78
Regenerate docs for float Atoms
2019-10-15 22:29:05 +02:00
AdamRamberg
57734a1a3a
Regenerate docs for Collider2D Atoms
2019-10-15 22:27:22 +02:00
AdamRamberg
aa8c1f4d3e
Regenerate docs for Collider Atoms
2019-10-15 22:26:14 +02:00
AdamRamberg
2c30f5959e
Regenerate docs for Color Atoms
2019-10-15 22:24:44 +02:00
AdamRamberg
d2470de405
Regenerate docs for bool Atoms
2019-10-15 22:23:46 +02:00
AdamRamberg
8163b8c1d6
Generate docs for Atom Variable
2019-10-15 22:21:56 +02:00
AdamRamberg
1d880e1116
Remove interfaces not used
2019-10-15 22:12:37 +02:00
AdamRamberg
0b17069e97
Update Unity Events template comments
2019-10-15 22:03:54 +02:00
AdamRamberg
ed716bc509
Docs WIP
2019-10-15 22:02:44 +02:00
AdamRamberg
ecf63d1580
Add docs to Atom List
2019-10-15 21:39:32 +02:00
AdamRamberg
cf23583293
Document Atom Listener
2019-10-15 21:21:23 +02:00
AdamRamberg
8c2b72e9c0
Regenerate TouchUserInput Atoms
2019-10-15 21:10:57 +02:00
AdamRamberg
6a2212bfc2
Use compiler flag UNITY_2019_1_OR_NEWER - docs gen
2019-10-15 21:08:49 +02:00
AdamRamberg
3ce79d3f9b
Document Core WIP
2019-10-15 20:44:25 +02:00
AdamRamberg
1c7eecb985
Create documentation WIP
2019-10-15 19:19:44 +02:00
AdamRamberg
13ab7b6fc3
Docs for mobile api
2019-10-15 03:07:22 +02:00
AdamRamberg
52dc7f8299
Remove unused interfaces
2019-10-15 02:16:11 +02:00
AdamRamberg
28ef77fdc4
Correct namespace
2019-10-15 02:09:15 +02:00
AdamRamberg
3a46454ddb
Generate docs - document tags
2019-10-15 02:08:41 +02:00
AdamRamberg
9ef5f06f9e
Bug fix
2019-10-14 17:17:06 +02:00
AdamRamberg
9822202acd
UseIcon -> EditorIcon
2019-10-14 16:51:54 +02:00
AdamRamberg
ac53d4e7a4
ResetValue -> Reset
2019-10-14 16:39:22 +02:00
AdamRamberg
0cc2e21023
Rename Listener GameEvent -> Event
2019-10-14 16:37:24 +02:00
AdamRamberg
0f88039fef
Fix assembly references
2019-10-13 22:47:22 +02:00
AdamRamberg
0b683448fb
Added eslint + prettier and updated .editorconfig
2019-10-07 20:47:30 +02:00
AdamRamberg
269df1bec3
Add website for documentation
2019-10-04 01:37:30 +02:00
AdamRamberg
327dd87222
Use NPM instead of Github registry
2019-10-03 22:00:36 +02:00
AdamRamberg
46af4f9f3a
Fix warnings when importing package
2019-10-03 21:34:57 +02:00
AdamRamberg
3a76b53d3c
Add missing meta + adjust package.json
2019-10-03 17:51:16 +02:00
AdamRamberg
dc37bd33de
Add files meta in package.jsons
2019-10-03 17:40:26 +02:00
AdamRamberg
3431832f6c
Add publish scripts to Github registry
2019-10-03 17:23:09 +02:00
AdamRamberg
0646ef5594
Update the last missing atoms with new icon system
2019-10-02 17:49:38 +02:00
AdamRamberg
b88e90ca47
Update SceneField with new icon system
2019-10-02 17:49:06 +02:00
AdamRamberg
5f78b73055
Update TouchUserInput icons
2019-10-02 17:38:13 +02:00
AdamRamberg
235728fdf4
Regenerate core atoms with new icon system
2019-10-02 17:36:20 +02:00
AdamRamberg
fbf153f2c6
New simpler / better icon system
2019-10-02 17:21:27 +02:00
AdamRamberg
4fe9d91205
AtomicTags -> UnityAtomsTags
2019-10-01 23:50:28 +02:00
AdamRamberg
e80a082c6d
Generate new SceneField atoms
2019-10-01 23:45:42 +02:00
AdamRamberg
7683acb9bb
Add sub unity atoms namespace to generator + generate new atoms for TouchUserInput
2019-10-01 23:26:25 +02:00
AdamRamberg
79f80723a2
Generator now handles namespaces
2019-10-01 22:27:16 +02:00
AdamRamberg
e9d119d8ac
Fix empty line issue for conditionals in generator
2019-10-01 21:02:23 +02:00
AdamRamberg
416426f026
New repo structure
2019-10-01 17:27:22 +02:00
Adam Ramberg
bdf81a5e9c
Squashed commit of the following:
...
commit 847eff037204d841546c0da772d2f341f9cf1e25
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Sun Mar 17 22:09:38 2019 +0100
#17 - Serializable not needed for ScriptableObject
commit 593b275e6394b9d589de8a7a20375145dfc4aa84
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Sun Mar 17 21:59:33 2019 +0100
18 - IGameEvent<T1, T2> RegisterListener
commit 40443ce9bd4b1c339aaf19cfcb119f2336608dae
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:35:04 2019 +0100
Remove some more warnings
commit bd453110ac51a6ebe3d54368fcb039bdbe52e278
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:33:30 2019 +0100
Update README
commit 90977b853a047c84efb5311768a09f4e8a1165b2
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:31:45 2019 +0100
Initialize to null to get rid off warnings
commit 38b7f5c4ede195aa7198f567801c9cbeedc9b6f6
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:15:53 2019 +0100
More fixes to enable local unity project
commit 404e1cbf88ed4431c61d3ece074e838e74ac5141
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:12:37 2019 +0100
Remove duplicated asmdef
commit 5734300684e8a16553f213157cad1b4722b7cb7f
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:09:46 2019 +0100
Change files to include
commit d1e42b119a6bc1577b1792459fa298e063652337
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 16:05:56 2019 +0100
Added root package json
commit 1709a0347147d74460f653182bbaf8d15eb6154e
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 15:30:44 2019 +0100
#16 - Add test and examples Unity project
commit a3ea1a133bf6727e011ba85c64569db45302e487
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 13:12:02 2019 +0100
#13 - Make usage of UPM (package manager)
commit 492a30e905f6cf3f5899cb7080ef2bda73110f00
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 11:28:56 2019 +0100
Added extensions + code formatting fixes
commit 709949a1016c236cfd363cf25392fedfd8d083ca
Author: Oliver Biwer <soraphis@users.noreply.github.com>
Date: Fri Mar 8 10:16:45 2019 +0100
More AtomicTags changes (#15 )
* - added assembly defintions, and unit tests
- improved AtomicTags in regards of #8 , #9 and #10
* Fixes #11
- Added Equality Members (inclusive HashCode) for ScriptableObjectVariableBase
* removed Rider Plugins from git
* Further AtomicTag optimization
commit ae6584c879f182e727fe0a8d0aff4b0715829914
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 10:08:36 2019 +0100
Editor config
commit 197d7067608600e4e2d13dc42db909ee8f8c75df
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Mar 8 09:23:12 2019 +0100
Added editor config file
commit 53d6adc07b
Author: Oliver Biwer <soraphis@users.noreply.github.com>
Date: Tue Mar 5 22:57:47 2019 +0100
More efficient AtomicTags (#12 )
* - added assembly defintions, and unit tests
- improved AtomicTags in regards of #8 , #9 and #10
* Fixes #11
- Added Equality Members (inclusive HashCode) for ScriptableObjectVariableBase
* removed Rider Plugins from git
commit 81209d83b5
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Wed Dec 12 20:54:17 2018 +0100
Added MonoHooks + ColliderType + bug fixes
commit c6b240cebb
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Sat Dec 1 00:23:10 2018 +0100
Experimenting with adding UI state management
commit dfd70a8944
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Nov 30 23:10:21 2018 +0100
Issue #6 - AtomicTags
commit 8907763227
Author: Adam Ramberg <andersson.adam.89@gmail.com>
Date: Fri Nov 30 22:42:29 2018 +0100
First commit of v1.0.0
2019-03-17 23:43:20 +01:00
Adam Ramberg
63b4bf99e7
First commit
2018-10-30 20:05:06 +01:00