Name OnTriggerHook class properly. (#91)

* Bux fix - name OnTriggerHook class properly.

* Add entry to CHANGELOG
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Adam Ramberg 2019-11-15 06:33:23 +01:00 committed by GitHub
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@ -8,6 +8,10 @@
# [Unreleased]
## 🐛 Bug fixes
- [#91](https://github.com/AdamRamberg/unity-atoms/issues/91) Name OnTriggerHook class properly. ([@AdamRamberg](https://github.com/AdamRamberg))
## 📝 Documentation
- [#73](https://github.com/AdamRamberg/unity-atoms/issues/73) Add discord link to docs. ([@AdamRamberg](https://github.com/AdamRamberg))

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@ -7,7 +7,7 @@ namespace UnityAtoms.MonoHooks
/// </summary>
[EditorIcon("atom-icon-delicate")]
[AddComponentMenu("Unity Atoms/Hooks/On Trigger Hook")]
public sealed class OnTriggerStayHook : ColliderHook
public sealed class OnTriggerHook : ColliderHook
{
/// <summary>
/// Set to true if Event should be triggered on `OnTriggerEnter`