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Name OnTriggerHook class properly. (#91)
* Bux fix - name OnTriggerHook class properly. * Add entry to CHANGELOG
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@ -8,6 +8,10 @@
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# [Unreleased]
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## 🐛 Bug fixes
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- [#91](https://github.com/AdamRamberg/unity-atoms/issues/91) Name OnTriggerHook class properly. ([@AdamRamberg](https://github.com/AdamRamberg))
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## 📝 Documentation
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- [#73](https://github.com/AdamRamberg/unity-atoms/issues/73) Add discord link to docs. ([@AdamRamberg](https://github.com/AdamRamberg))
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@ -7,7 +7,7 @@ namespace UnityAtoms.MonoHooks
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/// </summary>
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[EditorIcon("atom-icon-delicate")]
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[AddComponentMenu("Unity Atoms/Hooks/On Trigger Hook")]
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public sealed class OnTriggerStayHook : ColliderHook
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public sealed class OnTriggerHook : ColliderHook
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{
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/// <summary>
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/// Set to true if Event should be triggered on `OnTriggerEnter`
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