unity-atoms/Assets/UnityAtoms/GameActions/SetVariableValue/SetBoolVariableValue.cs

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using UnityEngine;
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namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Bool",
fileName = "SetBoolVariableValueAction", order = 2)]
public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent>
{
}
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}