unity-atoms/Assets/UnityAtoms/GameActions/SetVariableValue/SetBoolVariableValue.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityAtoms
{
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[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Bool")]
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public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent> { }
}