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10 lines
344 B
C#
10 lines
344 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Bool",
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fileName = "SetBoolVariableValueAction", order = 2)]
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public class SetBoolVariableValue : SetVariableValue<bool, BoolVariable, BoolReference, BoolEvent, BoolBoolEvent>
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{
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}
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} |