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Atoms
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Should fix stroke count and reset issues.
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2024-04-22 13:40:07 -04:00 |
CoursePrefabs
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Merge branch 'development' into Obstical-Work
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2024-04-23 14:34:07 -04:00 |
GolfControls
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Should fix stroke count and reset issues.
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2024-04-22 13:40:07 -04:00 |
Materials
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HOTFIX: Fixed through hole collisions
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2024-04-16 16:23:46 -04:00 |
MobileARTemplateAssets
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add base project
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2024-04-05 11:33:14 -04:00 |
Models
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cool [anting
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2024-04-23 15:03:11 -04:00 |
Obstacles
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Merge branch 'development' into Obstical-Work
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2024-04-23 14:28:32 -04:00 |
PhysicsMaterial
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Merge branch 'development' into feature/Obstacles-On-Course
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2024-04-23 11:48:10 -04:00 |
PolygonDungeon
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Testing ramp Coliders
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2024-04-19 06:42:46 -04:00 |
PolygonDungeonRealms
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Fixing scripts and adding objects
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2024-04-23 12:53:11 -04:00 |
PolygonHorrorMansion
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Added colliders to Control and Green rooms. Main still WIP.
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2024-04-18 00:59:55 -04:00 |
Portraits
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Auto stash before merge of "origin/development" and "feature/Portraits"
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2024-04-23 13:53:53 -04:00 |
Prefabs
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Added Ball Attraction force trigger to hole
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2024-04-23 12:35:13 -04:00 |
Samples
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move spawn points
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2024-04-23 13:54:23 -04:00 |
Scenes
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cool [anting
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2024-04-23 15:03:11 -04:00 |
Scripts
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Added Ball Attraction force trigger to hole
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2024-04-23 12:35:13 -04:00 |
Settings
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Updated Renderer asset to include DebugAxes layer that will render on top of everything
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2024-04-17 12:52:35 -04:00 |
Shaders
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Added fake occlusion material
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2024-04-23 13:14:20 -04:00 |
Sprites
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save point
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2024-04-21 19:52:47 -04:00 |
TAC Lab
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
TextMesh Pro
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add base project
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2024-04-05 11:33:14 -04:00 |
UnityXRContent
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Updated Renderer asset to include DebugAxes layer that will render on top of everything
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2024-04-17 12:52:35 -04:00 |
XR
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Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset)
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2024-04-17 15:30:37 -04:00 |
XRI
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add base project
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2024-04-05 11:33:14 -04:00 |
Atoms.meta
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Moved Atoms assets
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2024-04-17 12:29:39 -04:00 |
CoursePrefabs.meta
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
Dungeon Assets.meta
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
GameLogic.cs
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Good To Go
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2024-04-23 11:14:59 -04:00 |
GameLogic.cs.meta
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save point
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2024-04-21 21:57:49 -04:00 |
GolfControls.meta
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Created Golf Control system
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2024-04-11 10:40:34 -04:00 |
Materials.meta
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MAVRIC-2471: Added basic material to the Hole Mesh
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2024-04-16 11:24:00 -04:00 |
MobileARTemplateAssets.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
Models.meta
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MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene
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2024-04-16 11:17:09 -04:00 |
MoveAndReturn.cs
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Green room updating and main room
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2024-04-23 13:56:00 -04:00 |
MoveAndReturn.cs.meta
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Green room updating and main room
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2024-04-23 13:56:00 -04:00 |
Obstacles.meta
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Merge branch 'development' into feature/FloorRamp
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2024-04-19 11:58:43 -04:00 |
Pendulum.cs
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cool [anting
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2024-04-23 15:03:11 -04:00 |
Pendulum.cs.meta
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Fixing scripts and adding objects
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2024-04-23 12:53:11 -04:00 |
PhysicsMaterial.meta
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Refactored code to split up responsibilities
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2024-04-15 21:45:10 -04:00 |
PolygonDungeon.meta
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
PolygonDungeonRealms.meta
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
PolygonHorrorMansion.meta
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Added more props from the Horror pack
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2024-04-17 16:14:47 -04:00 |
Portraits.meta
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Added camera looking portraits
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2024-04-23 13:47:11 -04:00 |
Prefabs.meta
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MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene
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2024-04-16 11:17:09 -04:00 |
Samples.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
Scenes.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
Scripts.meta
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MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene
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2024-04-16 11:17:09 -04:00 |
Settings.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
Shaders.meta
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MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene
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2024-04-16 11:17:09 -04:00 |
Sprites.meta
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Improved visual of arrow and power bar
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2024-04-11 13:32:28 -04:00 |
TAC Lab.meta
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
TextMesh Pro.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
UnityXRContent.meta
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WIP
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2024-04-16 15:39:29 -04:00 |
XR.meta
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add base project
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2024-04-05 11:33:14 -04:00 |
XRI.meta
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add base project
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2024-04-05 11:33:14 -04:00 |