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34
Assets/Scripts/SpawnCourseLimiter.cs
Normal file
34
Assets/Scripts/SpawnCourseLimiter.cs
Normal file
@ -0,0 +1,34 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using ObjectSpawner = UnityEngine.XR.Interaction.Toolkit.Samples.StarterAssets.ObjectSpawner;
|
||||
|
||||
namespace MAVRIC.GEEKCup
|
||||
{
|
||||
public class SpawnCourseLimiter : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private List<GameObject> spawnedObjects = new List<GameObject>();
|
||||
[SerializeField] private int objectLimit = 1;
|
||||
[SerializeField] private ObjectSpawner objectSpawner;
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
objectSpawner.objectSpawned += OnObjectSpawned;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
objectSpawner.objectSpawned -= OnObjectSpawned;
|
||||
}
|
||||
private void OnObjectSpawned(GameObject spawnedObject)
|
||||
{
|
||||
spawnedObjects.Add(spawnedObject);
|
||||
|
||||
if (spawnedObjects.Count > objectLimit)
|
||||
{
|
||||
Destroy(spawnedObjects[0]);
|
||||
spawnedObjects.RemoveAt(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/SpawnCourseLimiter.cs.meta
Normal file
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56
Assets/Scripts/UIControler.cs
Normal file
56
Assets/Scripts/UIControler.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.ARFoundation;
|
||||
|
||||
namespace MAVRIC.GEEKCup
|
||||
{
|
||||
public class UIControler : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject[] CourseLayoutObjects;
|
||||
[SerializeField] private ARPlaneManager arPlaneManager;
|
||||
[SerializeField] private GameObject arPlanePrefab;
|
||||
[SerializeField] private GameObject[] GamePlayObjects;
|
||||
|
||||
public void ShowCourseLayout()
|
||||
{
|
||||
foreach (var obj in CourseLayoutObjects)
|
||||
{
|
||||
obj.SetActive(true);
|
||||
|
||||
}
|
||||
|
||||
foreach (var obj in GamePlayObjects)
|
||||
{
|
||||
obj.SetActive(false);
|
||||
}
|
||||
setPlaneManagerPrefab(true);
|
||||
}
|
||||
|
||||
public void ShowGamePlay()
|
||||
{
|
||||
foreach (var obj in CourseLayoutObjects)
|
||||
{
|
||||
obj.SetActive(false);
|
||||
}
|
||||
|
||||
foreach (var obj in GamePlayObjects)
|
||||
{
|
||||
obj.SetActive(true);
|
||||
}
|
||||
setPlaneManagerPrefab(false);
|
||||
}
|
||||
|
||||
private void setPlaneManagerPrefab(bool value)
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
arPlaneManager.planePrefab = arPlanePrefab;
|
||||
}
|
||||
else
|
||||
{
|
||||
arPlaneManager.planePrefab = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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maxTextureSize: 2048
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||||
resizeAlgorithm: 0
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||||
textureFormat: -1
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||||
textureCompression: 1
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||||
compressionQuality: 50
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||||
crunchedCompression: 0
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||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
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||||
ignorePlatformSupport: 0
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||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
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||||
maxTextureSize: 2048
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||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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||||
textureCompression: 1
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||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: VisionOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: tvOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
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physicsShape: []
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bones: []
|
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spriteID: 5e97eb03825dee720800000000000000
|
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internalID: 0
|
||||
vertices: []
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indices:
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||||
edges: []
|
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weights: []
|
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secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user