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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00
UDRIGEEKCup2024/Assets
2024-04-23 13:53:53 -04:00
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Atoms Should fix stroke count and reset issues. 2024-04-22 13:40:07 -04:00
CoursePrefabs Auto stash before merge of "origin/development" and "feature/Portraits" 2024-04-23 13:53:53 -04:00
GolfControls Should fix stroke count and reset issues. 2024-04-22 13:40:07 -04:00
Materials HOTFIX: Fixed through hole collisions 2024-04-16 16:23:46 -04:00
MobileARTemplateAssets add base project 2024-04-05 11:33:14 -04:00
Models Hotfix: exported fbx for kickout_hole 2024-04-16 15:49:32 -04:00
Obstacles Merge branch 'development' into feature/Obstacles-On-Course 2024-04-23 11:48:10 -04:00
PhysicsMaterial Merge branch 'development' into feature/Obstacles-On-Course 2024-04-23 11:48:10 -04:00
PolygonDungeon Testing ramp Coliders 2024-04-19 06:42:46 -04:00
PolygonDungeonRealms Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
PolygonHorrorMansion Added colliders to Control and Green rooms. Main still WIP. 2024-04-18 00:59:55 -04:00
Portraits Auto stash before merge of "origin/development" and "feature/Portraits" 2024-04-23 13:53:53 -04:00
Prefabs Added Ball Attraction force trigger to hole 2024-04-23 12:35:13 -04:00
Samples Added fake occlusion material 2024-04-23 13:14:20 -04:00
Scenes Updated from dev 2024-04-23 11:47:32 -04:00
Scripts Added Ball Attraction force trigger to hole 2024-04-23 12:35:13 -04:00
Settings Updated Renderer asset to include DebugAxes layer that will render on top of everything 2024-04-17 12:52:35 -04:00
Shaders Added fake occlusion material 2024-04-23 13:14:20 -04:00
Sprites save point 2024-04-21 19:52:47 -04:00
TAC Lab Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
TextMesh Pro add base project 2024-04-05 11:33:14 -04:00
UnityXRContent Updated Renderer asset to include DebugAxes layer that will render on top of everything 2024-04-17 12:52:35 -04:00
XR Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset) 2024-04-17 15:30:37 -04:00
XRI add base project 2024-04-05 11:33:14 -04:00
Atoms.meta Moved Atoms assets 2024-04-17 12:29:39 -04:00
CoursePrefabs.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
Dungeon Assets.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
GameLogic.cs Good To Go 2024-04-23 11:14:59 -04:00
GameLogic.cs.meta save point 2024-04-21 21:57:49 -04:00
GolfControls.meta Created Golf Control system 2024-04-11 10:40:34 -04:00
Materials.meta MAVRIC-2471: Added basic material to the Hole Mesh 2024-04-16 11:24:00 -04:00
MobileARTemplateAssets.meta add base project 2024-04-05 11:33:14 -04:00
Models.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
MoveFloor.cs HOTFIX: Removed half distance check on MoveFloor component 2024-04-22 15:32:35 -04:00
MoveFloor.cs.meta Small fix to the MoveFloor script 2024-04-22 14:43:40 -04:00
Obstacles.meta Merge branch 'development' into feature/FloorRamp 2024-04-19 11:58:43 -04:00
PhysicsMaterial.meta Refactored code to split up responsibilities 2024-04-15 21:45:10 -04:00
PolygonDungeon.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
PolygonDungeonRealms.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
PolygonHorrorMansion.meta Added more props from the Horror pack 2024-04-17 16:14:47 -04:00
Portraits.meta Added camera looking portraits 2024-04-23 13:47:11 -04:00
Prefabs.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Samples.meta add base project 2024-04-05 11:33:14 -04:00
Scenes.meta add base project 2024-04-05 11:33:14 -04:00
Scripts.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Settings.meta add base project 2024-04-05 11:33:14 -04:00
Shaders.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Sprites.meta Improved visual of arrow and power bar 2024-04-11 13:32:28 -04:00
TAC Lab.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
TextMesh Pro.meta add base project 2024-04-05 11:33:14 -04:00
UnityXRContent.meta WIP 2024-04-16 15:39:29 -04:00
XR.meta add base project 2024-04-05 11:33:14 -04:00
XRI.meta add base project 2024-04-05 11:33:14 -04:00