Noah
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6172a95304
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Save Point
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2024-04-19 14:37:47 -04:00 |
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89b9912466
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Merge branch 'development' into feature/FloorRamp
# Conflicts:
# Assets/CoursePrefabs/Animations.meta
# Assets/Obstacles.meta
# Assets/PolygonDungeon/URP_ExtractMe.unitypackage.meta
# Assets/Scenes/TestControls.unity
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2024-04-19 11:58:43 -04:00 |
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d0eb0b18d3
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Animation funtime
Added anims for skeles
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2024-04-19 08:50:04 -04:00 |
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c2a25c90d9
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Cleaning code
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2024-04-19 08:10:17 -04:00 |
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b3a0f0df6d
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Fix OCD
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2024-04-19 08:03:41 -04:00 |
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15328b11a2
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Floor_Ramp FInished
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2024-04-19 07:58:54 -04:00 |
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0cb9b92f45
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Fun coliders
12
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2024-04-19 07:23:36 -04:00 |
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1b162a4e2a
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Ramp changes
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2024-04-19 06:49:28 -04:00 |
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88a3d4eddb
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Testing ramp Coliders
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2024-04-19 06:42:46 -04:00 |
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Abraham Blain
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bc356e3a94
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Merge remote-tracking branch 'origin/development' into feature/Bombs
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2024-04-18 12:52:13 -04:00 |
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Abraham Blain
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6de65b7923
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Created Bomb obstacle
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2024-04-18 12:52:07 -04:00 |
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Joshua Latham
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5f98e8c62d
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Main room should be fully playable now.
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2024-04-18 10:47:50 -04:00 |
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Joshua Latham
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83f04a655b
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Fixed orientation or AR content prefabs. Continuing to add colliders to Main room.
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2024-04-18 10:26:27 -04:00 |
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Joshua Latham
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13a7b9ece5
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Added more colliders to Main Room. Cleaned up other prefabs.
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2024-04-18 09:19:43 -04:00 |
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Joshua Latham
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961d177a2e
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Added colliders to Control and Green rooms. Main still WIP.
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2024-04-18 00:59:55 -04:00 |
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Joshua Latham
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f5d586f5a0
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Merge branch 'development' into CourseDesign
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2024-04-17 22:04:48 -04:00 |
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Joshua Latham
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974e293bb3
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Added more props from the Horror pack
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2024-04-17 16:14:47 -04:00 |
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cbrown
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a65c3e4947
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Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset)
Also added Unity.Logging package and a very simple controller script
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2024-04-17 15:30:37 -04:00 |
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Joshua Latham
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bcbbf97dd1
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Added AR Content prefabs for first two holes. Still WIP
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2024-04-17 13:23:41 -04:00 |
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cbrown
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a6ab9510f6
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Added additional trackable image for a course
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2024-04-17 12:55:05 -04:00 |
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cbrown
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9b3fe41fa0
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Updated Renderer asset to include DebugAxes layer that will render on top of everything
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2024-04-17 12:52:35 -04:00 |
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cbrown
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9a213bcaca
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Removed old duplicate hole prefab
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2024-04-17 12:51:05 -04:00 |
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cbrown
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cd7f9b740e
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Updated Stencil sample scene
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2024-04-17 12:30:02 -04:00 |
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cbrown
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687aca50c1
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Moved Atoms assets
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2024-04-17 12:29:39 -04:00 |
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cbrown
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4e65f9d551
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Added XRContent tarball back
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2024-04-17 12:01:12 -04:00 |
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cbrown
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5ce0af8bd1
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Fixed Merge conflict
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2024-04-17 12:00:54 -04:00 |
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cbrown
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177cfc1906
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Merge branch 'development' into feature/QR-Code
# Conflicts:
# Assets/Prefabs/Hole/Hole.prefab
# Assets/Scenes/TestControls.unity
# Assets/Scripts/DeactivateColliderOnTrigger.cs
# Assets/Scripts/DeactivateColliderOnTrigger.cs.meta
# Assets/Scripts/OnColliderTrigger.cs
# Assets/Scripts/OnColliderTrigger.cs.meta
# Assets/Scripts/OnTrigger.cs
# Assets/Scripts/OnTrigger.cs.meta
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2024-04-17 11:53:48 -04:00 |
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cbrown
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d33742af13
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🤷
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2024-04-17 10:46:42 -04:00 |
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cbrown
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933b11cd75
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Update to the XREnvironments
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2024-04-17 10:44:52 -04:00 |
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cbrown
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275668133a
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Moved QRCode stuff to Sample folder
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2024-04-17 10:43:07 -04:00 |
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cbrown
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37c11b88b2
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TrackedImages: Sample scene for multiple tracked images
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2024-04-17 10:11:13 -04:00 |
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Joshua Latham
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ced869f4bc
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Main room first draft
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2024-04-16 23:31:30 -04:00 |
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Joshua Latham
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2093d37e54
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Merge remote-tracking branch 'origin/hotfix/kickout-hole' into CourseDesign
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2024-04-16 21:29:58 -04:00 |
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Joshua Latham
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be12f171f8
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Control room course first draft.
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2024-04-16 18:10:27 -04:00 |
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Joshua Latham
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78160aba2f
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Merge branch 'feature/AR-Anchoring' into CourseDesign
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2024-04-16 17:08:34 -04:00 |
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cbrown
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88a97eef70
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Merge remote-tracking branch 'origin/feature/AR-Anchoring' into hotfix/kickout-hole
# Conflicts:
# Assets/Scenes/TestControls.unity
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2024-04-16 17:02:04 -04:00 |
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cbrown
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547524f267
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HOTFIX: Fixed hole collider/ball interaction
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2024-04-16 16:34:39 -04:00 |
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cbrown
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0f16bba9af
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HOTFIX: Fixed through hole collisions
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2024-04-16 16:23:46 -04:00 |
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Abraham
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3c4857dd18
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adjusted floor position
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2024-04-16 16:21:35 -04:00 |
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cbrown
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1db33f4af1
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Hotfix: exported fbx for kickout_hole
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2024-04-16 15:49:32 -04:00 |
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cbrown
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6b34f941fb
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WIP
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2024-04-16 15:39:29 -04:00 |
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Abraham
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434f0dd5fc
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has ar content anchor to camera rotation, as well
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2024-04-16 14:56:32 -04:00 |
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Abraham
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4d625f1977
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Added terrain physics script to greens
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2024-04-16 14:32:09 -04:00 |
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Abraham
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01ed438924
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Auto stash before merge of "AR-Controls" and "origin/development"
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2024-04-16 14:31:01 -04:00 |
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Abraham
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a6c2ed783a
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Added basic ar anchoring
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2024-04-16 14:30:43 -04:00 |
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cbrown
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875c921d18
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Minor Refactor to the hole trigger componet
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2024-04-16 14:11:13 -04:00 |
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Joshua Latham
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173dc55e7e
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Merge branch 'development' into CourseDesign
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2024-04-16 14:00:20 -04:00 |
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Abraham
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b839e7a41b
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parented ar content under single transform for easy positioning
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2024-04-16 13:57:36 -04:00 |
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Joshua Latham
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6102279e90
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Added Dungeon content and reference scans
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2024-04-16 13:20:50 -04:00 |
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Abraham
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897d1055c6
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Merge remote-tracking branch 'origin/development' into AR-Controls
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2024-04-16 12:28:26 -04:00 |
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cbrown
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00269d1f31
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MAVRIC-2471: Added basic material to the Hole Mesh
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2024-04-16 11:24:00 -04:00 |
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cbrown
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9ec5baa352
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MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene
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2024-04-16 11:17:09 -04:00 |
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Abraham
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ecf1043028
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Added variable resetter
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2024-04-16 10:31:20 -04:00 |
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Abraham
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c2b607572f
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reset variables and changed scene reloader to use string
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2024-04-16 09:36:59 -04:00 |
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Abraham
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a67e679f2c
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Fixed stroke counter not updating
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2024-04-16 09:31:29 -04:00 |
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Abraham
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3a5f9ea5a3
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ball reposition
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2024-04-15 21:48:56 -04:00 |
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Abraham
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47c18714d2
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Removed redundant master control script
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2024-04-15 21:48:15 -04:00 |
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Abraham
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5f918e6879
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Refactored code to split up responsibilities
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2024-04-15 21:45:10 -04:00 |
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Abraham Blain
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6898d9e1a8
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Removed Old scripts
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2024-04-11 14:05:39 -04:00 |
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Abraham Blain
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6937e6a0e0
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Improved visual of arrow and power bar
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2024-04-11 13:32:28 -04:00 |
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Abraham Blain
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f8e7f1bc4f
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Created Golf Control system
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2024-04-11 10:40:34 -04:00 |
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Calderon, Noah
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a6758c4726
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add base project
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2024-04-05 11:33:14 -04:00 |
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