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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00
UDRIGEEKCup2024/Assets
2024-04-17 12:01:12 -04:00
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CoursePrefabs Main room first draft 2024-04-16 23:31:30 -04:00
GolfControls Auto stash before merge of "AR-Controls" and "origin/development" 2024-04-16 14:31:01 -04:00
Materials HOTFIX: Fixed through hole collisions 2024-04-16 16:23:46 -04:00
MobileARTemplateAssets add base project 2024-04-05 11:33:14 -04:00
Models Hotfix: exported fbx for kickout_hole 2024-04-16 15:49:32 -04:00
PhysicsMaterial Refactored code to split up responsibilities 2024-04-15 21:45:10 -04:00
PolygonDungeon Merge branch 'development' into feature/QR-Code 2024-04-17 11:53:48 -04:00
PolygonDungeonRealms Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
Prefabs Moved QRCode stuff to Sample folder 2024-04-17 10:43:07 -04:00
Samples 🤷 2024-04-17 10:46:42 -04:00
Scenes Moved QRCode stuff to Sample folder 2024-04-17 10:43:07 -04:00
Scripts Fixed Merge conflict 2024-04-17 12:00:54 -04:00
Settings Merge remote-tracking branch 'origin/hotfix/kickout-hole' into CourseDesign 2024-04-16 21:29:58 -04:00
Shaders MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Sprites Improved visual of arrow and power bar 2024-04-11 13:32:28 -04:00
TAC Lab Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
TextMesh Pro add base project 2024-04-05 11:33:14 -04:00
Textures WIP 2024-04-16 15:39:29 -04:00
UnityXRContent Added XRContent tarball back 2024-04-17 12:01:12 -04:00
Variables Added basic ar anchoring 2024-04-16 14:30:43 -04:00
XR Update to the XREnvironments 2024-04-17 10:44:52 -04:00
XRI add base project 2024-04-05 11:33:14 -04:00
CoursePrefabs.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
Dungeon Assets.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
GolfControls.meta Created Golf Control system 2024-04-11 10:40:34 -04:00
Materials.meta MAVRIC-2471: Added basic material to the Hole Mesh 2024-04-16 11:24:00 -04:00
MobileARTemplateAssets.meta add base project 2024-04-05 11:33:14 -04:00
Models.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
PhysicsMaterial.meta Refactored code to split up responsibilities 2024-04-15 21:45:10 -04:00
PolygonDungeon.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
PolygonDungeonRealms.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
Prefabs.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Samples.meta add base project 2024-04-05 11:33:14 -04:00
Scenes.meta add base project 2024-04-05 11:33:14 -04:00
Scripts.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Settings.meta add base project 2024-04-05 11:33:14 -04:00
Shaders.meta MAVRIC-2471: Added Stencil Buffer (Hole) and create Sample StencilBuffer example scene 2024-04-16 11:17:09 -04:00
Sprites.meta Improved visual of arrow and power bar 2024-04-11 13:32:28 -04:00
TAC Lab.meta Added Dungeon content and reference scans 2024-04-16 13:20:50 -04:00
TextMesh Pro.meta add base project 2024-04-05 11:33:14 -04:00
Textures.meta Hotfix: exported fbx for kickout_hole 2024-04-16 15:49:32 -04:00
UnityXRContent.meta WIP 2024-04-16 15:39:29 -04:00
Variables.meta Refactored code to split up responsibilities 2024-04-15 21:45:10 -04:00
XR.meta add base project 2024-04-05 11:33:14 -04:00
XRI.meta add base project 2024-04-05 11:33:14 -04:00