Joshua Latham
e5f95fbbdb
Merge branch 'development' into bugfix/2251-Fix-flip-arm-pad-interactive
2024-01-29 17:30:51 -05:00
Cody Wright
843f229c5f
Fixed flip arm interaction
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Within the LabSpace prefab, the Cartridge_V3's flip_pad_pull_out (rigidbody) was not locked for the XR Interactable Locking Filter (Script) which was causing the pad to be inertacted with on any step but the step to move it.
2024-01-29 11:52:00 -05:00
Joshua Latham
bb883faecc
Merge pull request 'feature/2177-Update-Lighting' ( #30 ) from feature/2177-Update-Lighting into development
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Reviewed-on: https://udrimavric.com/MAVRIC/Stratasys-450mc-VR/pulls/30
2024-01-26 14:21:43 +00:00
Cody Wright
57acd53a68
Merge branch 'development' into feature/2177-Update-Lighting
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# Conflicts:
# Assets/Scenes/BasicScene.unity
2024-01-25 09:20:31 -05:00
Joshua Latham
f1c86606bd
Merge pull request 'bugfix/2204-Fix-Teleportation-On-Vive' ( #32 ) from bugfix/2204-Fix-Teleportation-On-Vive into development
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Reviewed-on: https://udrimavric.com/MAVRIC/Stratasys-450mc-VR/pulls/32
2024-01-24 19:08:08 +00:00
Cody Wright
97bc98470b
Merge branch 'development' into feature/2177-Update-Lighting
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# Conflicts:
# Assets/Prefabs/LabSpace.prefab
# Assets/Scenes/BasicScene.unity
# Assets/Scenes/BasicScene/LightingData.asset
# Assets/Scenes/BasicScene/Lightmap-0_comp_dir.png
# Assets/Scenes/BasicScene/Lightmap-0_comp_light.exr
# Assets/Scenes/BasicScene/Lightmap-1_comp_dir.png
# Assets/Scenes/BasicScene/Lightmap-1_comp_light.exr
# Assets/Scenes/BasicScene/Lightmap-2_comp_dir.png
# Assets/Scenes/BasicScene/Lightmap-2_comp_light.exr
# Assets/Scenes/BasicScene/ReflectionProbe-0.exr
2024-01-24 11:52:18 -05:00
63271ac1b4
Merge branch 'development' into bugfix/2204-Fix-Teleportation-On-Vive
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Fixed are
Added mask to teleportation are to teleport , not nothing
Fully Functions
2024-01-24 11:21:44 -05:00
fdb8699737
Hand tracking
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Added fields and tracking with references so teleport works from right hand not shoudler
2024-01-24 10:53:28 -05:00
f8e93bec59
Fixed ray showing up
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Ray now shows up , had to move the ray interactor a tad
2024-01-23 16:52:27 -05:00
Joshua Latham
d94fef0e9f
Merge pull request 'Update to 3.17 Unity version and merge to development' ( #31 ) from Featur/Update-to-3.17 into development
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Reviewed-on: https://udrimavric.com/MAVRIC/Stratasys-450mc-VR/pulls/31
2024-01-22 13:55:17 +00:00
aefb1c6e2c
Fixed teleportation bug
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the teleportation now functions
Issues needed for next PR
- Workout the ray, distance and fix its locked state on distance from target
- Make walls and other objects non teleportable through
- Did not do any ui/ux / ease of use , saving that for next PR as to limit amount of possible bugs or changes
2024-01-22 08:12:55 -05:00
fbd34cb9dc
Update to 3.17 Unity version
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Updated to 3.17 and opened project
2024-01-18 14:33:32 -05:00
7622b0fa8d
Updating to 3.17 update
2024-01-18 14:27:13 -05:00
Cody Wright
e81157c4e2
updated baked light map of light probs
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Baked the light map using the added light probs in the scene
2024-01-18 11:01:41 -05:00
Cody Wright
bf6349ad24
WIP: Adding dynamic lights
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Added a light probe group and moved the nodes around the scene
2024-01-16 15:18:22 -05:00
Joshua Latham
e6dd99f93d
Merge pull request 'test/input-test' ( #29 ) from test/input-test into development
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Reviewed-on: https://udrimavric.com/MAVRIC/Stratasys-450mc-VR/pulls/29
2024-01-12 21:37:23 +00:00
dd089d2b22
Merge Conflicts & Override Changes
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Override changes for the entire room to ensure heirchary conflicts are solved and static / no static issues.
Deleted Emergency button
Rebaked lighting
Checked general static issues
Aside from canvas and buttons / backboard Did not mess with any other tutorial objects
2024-01-12 14:23:01 -05:00
ef61aae2ea
Gravity fix
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Added gravity pre bags and scripts to current input post dev merge into input.
2024-01-11 10:29:50 -05:00
d1b85234a7
Merge branch 'development' into test/input-test
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All seems to be running correctly. Took my side of the changes for the two conflicts. Had to re add lfs files
2024-01-11 09:45:52 -05:00
Joshua Latham
c4c28c542d
Merge pull request 'feature/2195-Add-Wrist-Watch-To-XR-Toolkit' ( #28 ) from feature/2195-Add-Wrist-Watch-To-XR-Toolkit into development
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Reviewed-on: https://udrimavric.com/MAVRIC/Stratasys-450mc-VR/pulls/28
2024-01-10 20:11:42 +00:00
Joshua Latham
04fb790995
Merge branch 'development' into feature/2195-Add-Wrist-Watch-To-XR-Toolkit
2024-01-10 19:53:25 +00:00
Cody Wright
b4656bf24a
Fixed watch texture
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added the missing watch texture and corrected the watch orientation
2024-01-09 15:38:27 -05:00
Cody Wright
2000dd89b7
Watch in position
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The watch is in the correct position and shows the time
2024-01-09 13:22:13 -05:00
Brown, Caleb M
89b136ffab
MAVRIC-2185: Fixed FlipArm door socket issue
2024-01-09 13:22:11 -05:00
87d73beaa9
Teleportation area fix
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Added a new teleportation area locked to right infront of strat
2024-01-08 20:11:21 -05:00
Cody Wright
1ade2108d7
Updated watch model
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WIP: working on trying to move watch position to right wrist and follow its position and rotation
2024-01-08 15:01:39 -05:00
Cody Wright
2316a316a0
Revert "Add Watch To Wrist"
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This reverts commit 7cbfb62cf4
.
2024-01-05 16:51:53 -05:00
bb85b2ab81
Checking
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Setup getting it functioning, works
added the sdk fix
2024-01-05 16:00:12 -05:00
0df17c71f0
Revert "Merge remote-tracking branch 'origin/development' into test/input-test"
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This reverts commit Package issues
c81cd6d2af
, reversing
changes made to 426c11863a
.
2024-01-05 15:25:48 -05:00
c81cd6d2af
Merge remote-tracking branch 'origin/development' into test/input-test
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Merging input and development
2024-01-05 14:55:09 -05:00
426c11863a
Version swap to planned version
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Version swap
2024-01-05 12:51:29 -05:00
Cody Wright
7cbfb62cf4
Add Watch To Wrist
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WIP: added watch to right hand but the origin for watch is off and causes the watch to be ofset from the wrist
2024-01-05 12:43:58 -05:00
68c32226ae
Revert "FIxed sdk bug maybe"
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This reverts commit 2b38f54c89
.
2024-01-04 16:17:32 -05:00
Joshua Latham
11c7f59c9e
Merge pull request 'Add Gravity to Removed Parts' ( #25 ) from feature/2185-Add-gravity-to-removed-parts into development
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Reviewed-on: http://104.1.10.149:3000/MAVRIC/Stratasys-450mc-VR/pulls/25
2023-12-21 20:03:38 +00:00
Brown, Caleb M
453206a0f7
MAVRIC-2185: Fixed FlipArm door socket issue
2023-12-21 14:23:51 -05:00
2b38f54c89
FIxed sdk bug maybe
2023-12-20 13:43:28 -05:00
Cody Wright
34557c7b13
Applied changed to the Cartridge_V3 Variant Interactable.prefab
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Applied the made changes to the parts that are affected by gravity on the cartridge
2023-12-15 16:11:42 -05:00
Caleb Brown
9779f35d48
Merge pull request 'bugfix/MAVRIC-2185_Fix-Interactable-Locking-Filter' ( #27 ) from bugfix/MAVRIC-2185_Fix-Interactable-Locking-Filter into feature/2185-Add-gravity-to-removed-parts
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Reviewed-on: http://104.1.10.149:3000/MAVRIC/Stratasys-450mc-VR/pulls/27
2023-12-15 20:38:21 +00:00
Brown, Caleb M
ea3eaa6e03
BUGFIX: Fixed Rigidbody Pad to be socketed on Active
2023-12-15 12:31:30 -05:00
Brown, Caleb M
0882c6e866
BUGFIX: Fix for the InteractableLockingFilter blocking everything (including physics??) driven via the GrabInteractable when "locked"
2023-12-15 12:13:25 -05:00
49c64eeb2f
Fixed Scenes
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- added the scenes to separate them correctly
2023-12-14 15:16:14 -05:00
bddafeb271
Added locomotion input testing
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- Added teleport to new and old scene
- Bugged movement for controller
2023-12-14 15:07:14 -05:00
4fdfd60617
Added vscode ignore
2023-12-14 15:06:28 -05:00
Brown, Caleb M
7bfb0cd6ea
Added XR Input Test scene
2023-12-14 14:29:27 -05:00
Brown, Caleb M
7414d78178
Removed Meta sdk
2023-12-14 14:28:48 -05:00
Brown, Caleb M
6bd191ee6b
Removed ignored files/folders
2023-12-14 14:28:20 -05:00
52c0391d44
Added build folder
2023-12-14 09:58:40 -05:00
Cody Wright
45bb69ff56
Add Gravity to Removed Parts
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Added gravity to the clip, CanisterTape, plug, and Flip_Pad_Pull_Out (Rigidbody)
2023-12-13 17:09:22 -05:00
6d12cb95f3
Meta quest hands free
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- Added Hands free support
- Added pinch and touch and wheel support
- ALL but movement and teleporting works , still some small bugs other than that
2023-12-13 11:47:31 -05:00
12f35684f3
Added Locomotion and tele area
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- Retargeted a new teleport area
- Added a new locomotion area
2023-12-04 07:32:17 -05:00