Add Watch To Wrist

WIP: added watch to right hand but the origin for watch is off and causes the watch to be ofset from the wrist
This commit is contained in:
Cody Wright 2024-01-05 12:43:58 -05:00
parent 34557c7b13
commit 7cbfb62cf4
13 changed files with 939 additions and 34 deletions

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using UnityEngine;
using TMPro;
public class DigitalWatch : MonoBehaviour
{
public TextMeshProUGUI textMeshPro;
void Start()
{
// Ensure the TextMeshPro component is assigned
if (textMeshPro == null)
{
textMeshPro = GetComponent<TextMeshProUGUI>();
if (textMeshPro == null)
{
Debug.LogError("TextMeshPro component not found!");
return;
}
}
// Start the update loop for the digital watch
InvokeRepeating("UpdateTime", 0f, 1f); // Update every second
}
void UpdateTime()
{
// Get the current system time
int hour = System.DateTime.Now.Hour;
int minute = System.DateTime.Now.Minute;
int second = System.DateTime.Now.Second;
// Format the time to display without leading zero for single-digit hours
string formattedHour = (hour % 12).ToString(); // Assuming a 12-hour format
string formattedMinute = minute.ToString("00");
// Update the TextMeshPro text to display the time
textMeshPro.text = $"{formattedHour}:{formattedMinute}";
}
}

View File

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