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https://udrimavric.com/MAVRIC/Stratasys-450mc-VR.git
synced 2025-01-22 15:18:33 -05:00
Checking
Setup getting it functioning, works added the sdk fix
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@ -104,6 +104,10 @@ MonoBehaviour:
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 0
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 1
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m_PrefilterScreenCoord: 1
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m_PrefilterNativeRenderPass: 1
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m_ShaderVariantLogLevel: 0
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@ -104,6 +104,10 @@ MonoBehaviour:
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m_PrefilterDBufferMRT1: 1
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m_PrefilterDBufferMRT2: 1
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m_PrefilterDBufferMRT3: 1
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m_PrefilterSoftShadowsQualityLow: 1
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m_PrefilterSoftShadowsQualityMedium: 0
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m_PrefilterSoftShadowsQualityHigh: 1
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m_PrefilterSoftShadows: 1
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m_PrefilterScreenCoord: 1
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m_PrefilterNativeRenderPass: 1
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m_ShaderVariantLogLevel: 0
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@ -148,6 +148,7 @@ PlayerSettings:
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isWsaHolographicRemotingEnabled: 0
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enableFrameTimingStats: 0
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enableOpenGLProfilerGPURecorders: 1
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allowHDRDisplaySupport: 0
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useHDRDisplay: 0
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hdrBitDepth: 0
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m_ColorGamuts: 00000000
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@ -157,7 +158,7 @@ PlayerSettings:
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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applicationIdentifier:
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Android: com.unity.vrtemplate
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Android: com.unity.Mavric_KInput
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Standalone: com.Unity-Technologies.VR-Template
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buildNumber:
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Standalone: 0
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@ -574,6 +575,7 @@ PlayerSettings:
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switchSocketConcurrencyLimit: 14
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switchScreenResolutionBehavior: 2
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switchUseCPUProfiler: 0
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switchEnableFileSystemTrace: 0
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switchUseGOLDLinker: 0
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switchLTOSetting: 0
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switchApplicationID: 0x01004b9000490000
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@ -704,7 +706,6 @@ PlayerSettings:
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switchSocketBufferEfficiency: 4
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switchSocketInitializeEnabled: 1
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchUseNewStyleFilepaths: 0
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switchUseLegacyFmodPriorities: 1
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switchUseMicroSleepForYield: 1
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