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23 lines
873 B
C#
23 lines
873 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `GameObject`. Inherits from `SetVariableValue<GameObject, GameObjectPair, GameObjectVariable, GameObjectConstant, GameObjectReference, GameObjectEvent, GameObjectPairEvent, GameObjectVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/GameObject", fileName = "SetGameObjectVariableValue")]
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public sealed class SetGameObjectVariableValue : SetVariableValue<
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GameObject,
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GameObjectPair,
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GameObjectVariable,
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GameObjectConstant,
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GameObjectReference,
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GameObjectEvent,
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GameObjectPairEvent,
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GameObjectGameObjectFunction,
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GameObjectVariableInstancer>
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{ }
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}
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