unity-atoms/Packages/BaseAtoms/Runtime/Actions/SetVariableValue/SetFloatVariableValue.cs
2020-03-19 08:39:43 +01:00

23 lines
763 B
C#

using UnityEngine;
using UnityAtoms.BaseAtoms;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Set variable value Action of type `float`. Inherits from `SetVariableValue&lt;float, FloatPair, FloatVariable, FloatConstant, FloatReference, FloatEvent, FloatPairEvent, FloatVariableInstancer&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Float", fileName = "SetFloatVariableValue")]
public sealed class SetFloatVariableValue : SetVariableValue<
float,
FloatPair,
FloatVariable,
FloatConstant,
FloatReference,
FloatEvent,
FloatPairEvent,
FloatFloatFunction,
FloatVariableInstancer>
{ }
}