unity-atoms/Packages/BaseAtoms/Runtime/EventReferences/GameObjectEventReference.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

18 lines
552 B
C#

using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `GameObject`. Inherits from `AtomEventReference&lt;GameObject, GameObjectVariable, GameObjectEvent, GameObjectVariableInstancer, GameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class GameObjectEventReference : AtomEventReference<
GameObject,
GameObjectVariable,
GameObjectEvent,
GameObjectVariableInstancer,
GameObjectEventInstancer>, IGetEvent
{ }
}