unity-atoms/Packages/BaseAtoms/Runtime/EventReferences/GameObjectEventReference.cs

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2020-03-01 20:26:06 -05:00
using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `GameObject`. Inherits from `AtomEventReference&lt;GameObject, GameObjectVariable, GameObjectEvent, GameObjectVariableInstancer, GameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class GameObjectEventReference : AtomEventReference<
GameObject,
GameObjectVariable,
GameObjectEvent,
GameObjectVariableInstancer,
GameObjectEventInstancer>, IGetEvent
{ }
}