mirror of
https://github.com/unity-atoms/unity-atoms.git
synced 2025-01-23 08:38:23 -05:00
299dc195e2
- Added the option to use a Constant in Atom References. Related to #58
19 lines
703 B
C#
19 lines
703 B
C#
using UnityEngine;
|
|
|
|
namespace UnityAtoms
|
|
{
|
|
/// <summary>
|
|
/// Set variable value Action of type `Collider2D`. Inherits from `SetVariableValue<Collider2D, Collider2DVariable, Collider2DConstant, Collider2DReference, Collider2DEvent, Collider2DCollider2DEvent>`.
|
|
/// </summary>
|
|
[EditorIcon("atom-icon-purple")]
|
|
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Collider2D", fileName = "SetCollider2DVariableValue")]
|
|
public sealed class SetCollider2DVariableValue : SetVariableValue<
|
|
Collider2D,
|
|
Collider2DVariable,
|
|
Collider2DConstant,
|
|
Collider2DReference,
|
|
Collider2DEvent,
|
|
Collider2DCollider2DEvent>
|
|
{ }
|
|
}
|