unity-atoms/Packages/Core/Runtime/Actions/SetVariableValue/SetCollider2DVariableValue.cs

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using UnityEngine;
namespace UnityAtoms
{
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/// <summary>
/// Set variable value Action of type `Collider2D`. Inherits from `SetVariableValue&lt;Collider2D, Collider2DVariable, Collider2DConstant, Collider2DReference, Collider2DEvent, Collider2DCollider2DEvent&gt;`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Collider2D", fileName = "SetCollider2DVariableValue")]
public sealed class SetCollider2DVariableValue : SetVariableValue<
Collider2D,
Collider2DVariable,
Collider2DConstant,
Collider2DReference,
Collider2DEvent,
Collider2DCollider2DEvent>
{ }
}