unity-atoms/Packages/Core/Runtime/MonoBehaviourHelpers/VariableResetter.cs
2020-03-21 21:48:05 +01:00

24 lines
741 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Resets all the Variables in the list on OnEnable. Note that this will cause Events on the Variables to be triggered.
/// </summary>
[AddComponentMenu("Unity Atoms/MonoBehaviour Helpers/Variable Resetter")]
[DefaultExecutionOrder(Runtime.ExecutionOrder.VARIABLE_RESETTER)]
[EditorIcon("atom-icon-delicate")]
public class VariableResetter : MonoBehaviour
{
public List<AtomBaseVariable> _variables = new List<AtomBaseVariable>();
void OnEnable()
{
for (var i = 0; i < _variables.Count; ++i)
{
_variables[i].Reset(true);
}
}
}
}