unity-atoms/Packages/SceneMgmt/Runtime/Events/SceneFieldSceneFieldEvent.cs
2019-10-15 22:39:20 +02:00

13 lines
454 B
C#

using UnityEngine;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt
{
/// <summary>
/// Event x 2 of type `SceneField`. Inherits from `AtomEvent&lt;SceneField, SceneField&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/SceneField x 2", fileName = "SceneFieldSceneFieldEvent")]
public sealed class SceneFieldSceneFieldEvent : AtomEvent<SceneField, SceneField> { }
}