unity-atoms/Packages/MonoHooks/Runtime/EventReferences/Collider2DGameObjectEventReference.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

18 lines
681 B
C#

using System;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event Reference of type `Collider2DGameObject`. Inherits from `AtomEventReference&lt;Collider2DGameObject, Collider2DGameObjectVariable, Collider2DGameObjectEvent, Collider2DGameObjectVariableInstancer, Collider2DGameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class Collider2DGameObjectEventReference : AtomEventReference<
Collider2DGameObject,
Collider2DGameObjectVariable,
Collider2DGameObjectEvent,
Collider2DGameObjectVariableInstancer,
Collider2DGameObjectEventInstancer>, IGetEvent
{ }
}