unity-atoms/Packages/MonoHooks/Runtime/EventReferences/Collider2DGameObjectEventReference.cs

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2020-03-01 20:26:06 -05:00
using System;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event Reference of type `Collider2DGameObject`. Inherits from `AtomEventReference&lt;Collider2DGameObject, Collider2DGameObjectVariable, Collider2DGameObjectEvent, Collider2DGameObjectVariableInstancer, Collider2DGameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class Collider2DGameObjectEventReference : AtomEventReference<
Collider2DGameObject,
Collider2DGameObjectVariable,
Collider2DGameObjectEvent,
Collider2DGameObjectVariableInstancer,
Collider2DGameObjectEventInstancer>, IGetEvent
{ }
}