unity-atoms/Packages/BaseAtoms/Runtime/ValueLists/StringValueList.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

12 lines
402 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Value List of type `string`. Inherits from `AtomValueList&lt;string, StringEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/String", fileName = "StringValueList")]
public sealed class StringValueList : AtomValueList<string, StringEvent> { }
}