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25 lines
889 B
C#
25 lines
889 B
C#
using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `Collider`. Inherits from `SetVariableValue<Collider, ColliderPair, ColliderVariable, ColliderConstant, ColliderReference, ColliderEvent, ColliderPairEvent, ColliderVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Collider", fileName = "SetColliderVariableValue")]
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public sealed class SetColliderVariableValue : SetVariableValue<
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Collider,
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ColliderPair,
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ColliderVariable,
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ColliderConstant,
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ColliderReference,
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ColliderEvent,
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ColliderPairEvent,
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ColliderColliderFunction,
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ColliderVariableInstancer,
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AtomCollectionReference,
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AtomListReference>
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{ }
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}
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