unity-atoms/Packages/MonoHooks/Runtime/ValueLists/ColliderGameObjectValueList.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

13 lines
526 B
C#

using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Value List of type `ColliderGameObject`. Inherits from `AtomValueList&lt;ColliderGameObject, ColliderGameObjectEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/ColliderGameObject", fileName = "ColliderGameObjectValueList")]
public sealed class ColliderGameObjectValueList : AtomValueList<ColliderGameObject, ColliderGameObjectEvent> { }
}