unity-atoms/Packages/MonoHooks/Runtime/ValueLists/ColliderGameObjectValueList.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Value List of type `ColliderGameObject`. Inherits from `AtomValueList&lt;ColliderGameObject, ColliderGameObjectEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/ColliderGameObject", fileName = "ColliderGameObjectValueList")]
public sealed class ColliderGameObjectValueList : AtomValueList<ColliderGameObject, ColliderGameObjectEvent> { }
}