unity-atoms/Packages/MonoHooks/Runtime/EventReferences/ColliderGameObjectEventReference.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

18 lines
657 B
C#

using System;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event Reference of type `ColliderGameObject`. Inherits from `AtomEventReference&lt;ColliderGameObject, ColliderGameObjectVariable, ColliderGameObjectEvent, ColliderGameObjectVariableInstancer, ColliderGameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class ColliderGameObjectEventReference : AtomEventReference<
ColliderGameObject,
ColliderGameObjectVariable,
ColliderGameObjectEvent,
ColliderGameObjectVariableInstancer,
ColliderGameObjectEventInstancer>, IGetEvent
{ }
}