unity-atoms/Packages/MonoHooks/Runtime/EventReferences/ColliderGameObjectEventReference.cs

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2020-03-01 20:26:06 -05:00
using System;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event Reference of type `ColliderGameObject`. Inherits from `AtomEventReference&lt;ColliderGameObject, ColliderGameObjectVariable, ColliderGameObjectEvent, ColliderGameObjectVariableInstancer, ColliderGameObjectEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class ColliderGameObjectEventReference : AtomEventReference<
ColliderGameObject,
ColliderGameObjectVariable,
ColliderGameObjectEvent,
ColliderGameObjectVariableInstancer,
ColliderGameObjectEventInstancer>, IGetEvent
{ }
}