unity-atoms/Packages/SceneMgmt/Runtime/EventReferences/SceneFieldEventReference.cs

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2020-03-01 20:26:06 -05:00
using System;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt
{
/// <summary>
/// Event Reference of type `SceneField`. Inherits from `AtomEventReference&lt;SceneField, SceneFieldVariable, SceneFieldEvent, SceneFieldVariableInstancer, SceneFieldEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class SceneFieldEventReference : AtomEventReference<
SceneField,
SceneFieldVariable,
SceneFieldEvent,
SceneFieldVariableInstancer,
SceneFieldEventInstancer>, IGetEvent
{ }
}