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17 lines
505 B
C#
17 lines
505 B
C#
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using System;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `FloatPair`. Inherits from `AtomEventReference<FloatPair, FloatVariable, FloatPairEvent, FloatVariableInstancer, FloatPairEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class FloatPairEventReference : AtomEventReference<
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FloatPair,
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FloatVariable,
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FloatPairEvent,
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FloatVariableInstancer,
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FloatPairEventInstancer>, IGetEvent
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{ }
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}
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