unity-atoms/Packages/MonoHooks/Editor/Editors/Events/Collider2DGameObjectEventEditor.cs

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2020-03-02 02:26:06 +01:00
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks.Editor
{
/// <summary>
/// Event property drawer of type `Collider2DGameObject`. Inherits from `AtomEventEditor&lt;Collider2DGameObject, Collider2DGameObjectEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(Collider2DGameObjectEvent))]
public sealed class Collider2DGameObjectEventEditor : AtomEventEditor<Collider2DGameObject, Collider2DGameObjectEvent> { }
}
#endif