#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks.Editor { /// /// Event property drawer of type `Collider2DGameObject`. Inherits from `AtomEventEditor<Collider2DGameObject, Collider2DGameObjectEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomEditor(typeof(Collider2DGameObjectEvent))] public sealed class Collider2DGameObjectEventEditor : AtomEventEditor { } } #endif