unity-atoms/Assets/UnityAtoms/Lists/GameObjectList.cs

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2018-10-30 20:05:06 +01:00
using System;
using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Lists/GameObject", fileName = "GameObjectList", order = 7)]
public class GameObjectList : ScriptableObjectList<GameObject, GameObjectEvent>
{
}
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}