unity-atoms/Packages/Core/Runtime/Constants/Collider2DConstant.cs

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using UnityEngine;
namespace UnityAtoms
{
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/// <summary>
/// Constant of type `Collider2D`. Inherits from `AtomBaseVariable&lt;Collider2D&gt;`.
/// </summary>
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[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/Collider2D", fileName = "Collider2DConstant")]
public sealed class Collider2DConstant : AtomBaseVariable<Collider2D> { }
}