Also update the original REDIS_EVENTLOOP_FDSET_INCR to
include REDIS_MIN_RESERVED_FDS. REDIS_EVENTLOOP_FDSET_INCR
exists to make sure more than (maxclients+RESERVED) entries
are allocated, but we can only guarantee that if we include
the current value of REDIS_MIN_RESERVED_FDS as a minimum
for the INCR size.
This got removed in 2e5c394 during a new feature addition.
The prior commit had "break if masters.length == masters_count"
but we are guaranteed to aready have that condition met since
otherwise we would haven't gotten this far.
Without this break statement, it's possible some masters may
be forgotten and have zero replicas while other masters have
more than their requested number of replicas.
Thanks to carlos for pointing out this regression at:
https://groups.google.com/forum/#!topic/redis-db/_WVVqDw5B7c
This bug was introduced in 2e5c394f during a refactor.
It took me a while to understand what was going on with
the code, so I've refactored it further by:
- Replacing boolean values with meaningful symbols
- Replacing 'i' with a meaningful variable name
- Adding the proper abort check
- Factoring out now duplicated conditionals
- Adding optional verbose logging (we're inside *four*
different looping constructs, so it takes a while to
figure out where all the moving parts are)
- Updating comment for the section
This fixes a problem when the number of master instances
equaled the number of replica instances. Before, when
there were equal numbers of both, nodes_count would go to
zero, but the while loop would spin in i < @replicas because
i would never be updated (because the nodes_list of each ip
was length == 0, which triggered an endless loop of
next -> i = 0 -> 0 < 1? -> true -> next -> i = 0 ...)
Thanks to carlo who found this problem at:
https://groups.google.com/forum/#!topic/redis-db/_WVVqDw5B7c
Fun fact: rlim_t is an unsigned long long on all platforms.
Continually subtracting from a rlim_t makes it get smaller
and smaller until it wraps, then you're up to 2^64-1.
This was causing an infinite loop on Redis startup if
your ulimit was extremely (almost comically) low.
The case of (f > oldlimit) would never be met in a case like:
f = 150
while (f > 20) f -= 128
Since f is unsigned, it can't go negative and would
take on values of:
Iteration 1: 150 - 128 => 22
Iteration 2: 22 - 128 => 18446744073709551510
Iterations 3-∞: ...
To catch the wraparound, we use the previous value of f
stored in limit.rlimit_cur. If we subtract from f and
get a larger number than the value it had previously,
we print an error and exit since we don't have enough
file descriptors to help the user at this point.
Thanks to @bs3g for the inspiration to fix this problem.
Patches existed from @bs3g at antirez#1227, but I needed to repair a few other
parts of Redis simultaneously, so I didn't get a chance to use them.
The log messages about open file limits have always
been slightly opaque and confusing. Here's an attempt to
fix their wording, detail, and meaning. Users will have a
better understanding of how to fix very common problems
with these reworded messages.
Also, we handle a new error case when maxclients becomes less
than one, essentially rendering the server unusable. We
now exit on startup instead of leaving the user with a server
unable to handle any connections.
This fixes antirez#356 as well.
32 was the additional number of file descriptors Redis
would reserve when managing a too-low ulimit. The
number 32 was in too many places statically, so now
we use a macro instead that looks more appropriate.
When Redis sets up the server event loop, it uses:
server.maxclients+REDIS_EVENTLOOP_FDSET_INCR
So, when reserving file descriptors, it makes sense to
reserve at least REDIS_EVENTLOOP_FDSET_INCR FDs instead
of only 32. Currently, REDIS_EVENTLOOP_FDSET_INCR is
set to 128 in redis.h.
Also, I replaced the static 128 in the while f < old loop
with REDIS_EVENTLOOP_FDSET_INCR as well, which results
in no change since it was already 128.
Impact: Users now need at least maxclients+128 as
their open file limit instead of maxclients+32 to obtain
actual "maxclients" number of clients. Redis will carve
the extra REDIS_EVENTLOOP_FDSET_INCR file descriptors it
needs out of the "maxclients" range instead of failing
to start (unless the local ulimit -n is too low to accomidate
the request).
Everywhere in the Redis code base, maxclients is treated
as an int with (int)maxclients or `maxclients = atoi(source)`,
so let's make maxclients an int.
This fixes a bug where someone could specify a negative maxclients
on startup and it would work (as well as set maxclients very high)
because:
unsigned int maxclients;
char *update = "-300";
maxclients = atoi(update);
if (maxclients < 1) goto fail;
But, (maxclients < 1) can only catch the case when maxclients
is exactly 0. maxclients happily sets itself to -300, which isn't
-300, but rather 4294966996, which isn't < 1, so... everything
"worked."
maxclients config parsing checks for the case of < 1, but maxclients
CONFIG SET parsing was checking for case of < 0 (allowing
maxclients to be set to 0). CONFIG SET parsing is now updated to
match config parsing of < 1.
It's tempting to add a MINIMUM_CLIENTS define, but... I didn't.
These changes were inspired by antirez#356, but this doesn't
fix that issue.
Obtaining the RSS (Resident Set Size) info is slow in Linux and OSX.
This slowed down the generation of the INFO 'memory' section.
Since the RSS does not require to be a real-time measurement, we
now sample it with server.hz frequency (10 times per second by default)
and use this value both to show the INFO rss field and to compute the
fragmentation ratio.
Practically this does not make any difference for memory profiling of
Redis but speeds up the INFO call significantly.
For small content the function now tries to use a static buffer to avoid
a malloc/free cycle that is too costly when the function is used in the
context of performance critical code path such as INFO output generation.
This change was verified to have positive effects in the execution speed
of the INFO command.
Uname was profiled to be a slow syscall. It produces always the same
output in the context of a single execution of Redis, so calling it at
every INFO output generation does not make too much sense.
The uname utsname structure was modified as a static variable. At the
same time a static integer was added to check if we need to call uname
the first time.
sdscatvprintf() uses a loop where it tries to output the formatted
string in a buffer of the initial length, if there was not enough room,
a buffer of doubled size is tried and so forth.
The initial guess for the buffer length was very poor, an hardcoded
"16". This caused the printf to be processed multiple times without a
good reason. Given that printf functions are already not fast, the
overhead was significant.
The new heuristic is to use a buffer 4 times the length of the format
buffer, and 32 as minimal size. This appears to be a good balance for
typical uses of the function inside the Redis code base.
This change improved INFO command performances 3 times.
This is safer as by default maxmemory should just set a memory limit
without any key to be deleted, unless the policy is set to something
more relaxed.
There were 2 spare bits inside the Redis object structure that are now
used in order to enlarge 4x the range of the LRU field.
At the same time the resolution was improved from 10 to 1 second: this
still provides 194 days before the LRU counter overflows (restarting from
zero).
This is not a problem since it only causes lack of eviction precision for
objects not touched for a very long time, and the lack of precision is
only temporary.
This new function is useful to get a number of random entries from an
hash table when we just need to do some sampling without particularly
good distribution.
It just jumps at a random place of the hash table and returns the first
N items encountered by scanning linearly.
The main usefulness of this function is to speedup Redis internal
sampling of the key space, for example for key eviction or expiry.
This is an improvement over the previous eviction algorithm where we use
an eviction pool that is persistent across evictions of keys, and gets
populated with the best candidates for evictions found so far.
It allows to approximate LRU eviction at a given number of samples
better than the previous algorithm used.
For testing purposes it is handy to have a very high resolution of the
LRU clock, so that it is possible to experiment with scripts running in
just a few seconds how the eviction algorithms works.
This commit allows Redis to use the cached LRU clock, or a value
computed on demand, depending on the resolution. So normally we have the
good performance of a precomputed value, and a clock that wraps in many
days using the normal resolution, but if needed, changing a define will
switch behavior to an high resolution LRU clock.
GCC-4.9 warned about this, but clang didn't.
This commit fixes warning:
sentinel.c: In function 'sentinelReceiveHelloMessages':
sentinel.c:2156:43: warning: variable 'master' set but not used [-Wunused-but-set-variable]
sentinelRedisInstance *ri = c->data, *master;
Test sentinel.tilt condition on top and return if it is true.
This allows to remove the check for the tilt condition in the remaining
code paths of the function.
Failure detection in Sentinel is ping-pong based. It used to work by
remembering the last time a valid PONG reply was received, and checking
if the reception time was too old compared to the current current time.
PINGs were sent at a fixed interval of 1 second.
This works in a decent way, but does not scale well when we want to set
very small values of "down-after-milliseconds" (this is the node
timeout basically).
This commit reiplements the failure detection making a number of
changes. Some changes are inspired to Redis Cluster failure detection
code:
* A new last_ping_time field is added in representation of instances.
If non zero, we have an active ping that was sent at the specified
time. When a valid reply to ping is received, the field is zeroed
again.
* last_ping_time is not reset when we reconnect the link or send a new
ping, so from our point of view it represents the time we started
waiting for the instance to reply to our pings without receiving a
reply.
* last_ping_time is now used in order to check if the instance is
timed out. This means that we can have a node timeout of 100
milliseconds and yet the system will work well since the new check is
not bound to the period used to send pings.
* Pings are now sent every second, or often if the value of
down-after-milliseconds is less than one second. With a lower limit of
10 HZ ping frequency.
* Link reconnection code was improved. This is used in order to try to
reconnect the link when we are at 50% of the node timeout without a
valid reply received yet. However the old code triggered unnecessary
reconnections when the node timeout was very small. Now that should be
ok.
The new code passes the tests but more testing is needed and more unit
tests stressing the failure detector, so currently this is merged only
in the unstable branch.
Sentinel's main safety argument is that there are no two configurations
for the same master with the same version (configuration epoch).
For this to be true Sentinels require to be authorized by a majority.
Additionally Sentinels require to do two important things:
* Never vote again for the same epoch.
* Never exchange an old vote for a fresh one.
The first prerequisite, in a crash-recovery system model, requires to
persist the master->leader_epoch on durable storage before to reply to
messages. This was not the case.
We also make sure to persist the current epoch in order to never reply
to stale votes requests from other Sentinels, after a recovery.
The configuration is persisted by making use of fsync(), this is
considered in the context of this code a good enough guarantee that
after a restart our durable state is restored, however this may not
always be the case depending on the kind of hardware and operating
system used.
Now the way HELLO messages are received is unified.
Now it is no longer needed for Sentinels to converge to the higher
configuration for a master to be able to chat via some Redis instance,
the are able to directly exchanges configurations.
Note that this commit does not include the (trivial) change needed to
send HELLO messages to Sentinel instances as well, since for an error I
committed the change in the previous commit that refactored hello
messages processing into a separated function.
Example: if the user will try to configure a cluster with 9 nodes,
asking for 1 slave for master, redis-trib will configure a 4 masters
cluster with 1 slave each as usually, but this time will assign the
spare node as a slave of one of the masters.
By manually modifying nodes configurations in random ways, it is possible
to create the following scenario:
A is serving keys for slot 10
B is manually configured to serve keys for slot 10
A receives an update from B (or another node) where it is informed that
the slot 10 is now claimed by B with a greater configuration epoch,
however A still has keys from slot 10.
With this commit A will put the slot in error setting it in IMPORTING
state, so that redis-trib can detect the issue.
The new "error" subcommand of the DEBUG command can reply with an user
selected error, specified as its sole argument:
DEBUG ERROR "LOADING please wait..."
The error is generated just prefixing the command argument with a "-"
character, and replacing newlines with spaces (since error replies can't
include newlines).
The goal of the command is to help in Client libraries unit tests by
making simple to simulate a command call triggering a given error.
getKeysFromCommand() is designed to be called with the command arguments
passing the basic arity checks described in the command table.
DEBUG CMDKEYS must provide the same guarantees for calling
getKeysFromCommand() to be safe.
Examples:
redis 127.0.0.1:6379> debug cmdkeys set foo bar
1) "foo"
redis 127.0.0.1:6379> debug cmdkeys mget a b c
1) "a"
2) "b"
3) "c"
redis 127.0.0.1:6379> debug cmdkeys zunionstore foo 2 a b
1) "a"
2) "b"
3) "foo"
redis 127.0.0.1:6379> debug cmdkeys ping
(empty list or set)
There is the exception of a "constant" BY pattern that is used in order
to signal to don't sort at all. In this case no lookup is needed so it
is possible to support this case in Cluster mode.
Previously we used zunionInterGetKeys(), however after this function was
fixed to account for the destination key (not needed when the API was
designed for "diskstore") the two set of commands can no longer be served
by an unique keys-extraction function.
This API originated from the "diskstore" experiment, not for Redis
Cluster itself, so there were legacy/useless things trying to
differentiate between keys that are going to be overwritten and keys
that need to be fetched from disk (preloaded).
All useless with Cluster, so removed with the result of code
simplification.
The code was already correct but it was using that bindaddr[0] is set to
NULL as a side effect of current implementation if no bind address is
configured. This is not guarnteed to hold true in the future.
When node-timeout is too small, in the order of a few milliseconds,
there is no way the voting process can terminate during that time, so we
set a lower limit for the failover timeout of two seconds.
The retry time is set to two times the failover timeout time, so it is
at least 4 seconds.
The previous implementation wasn't taking into account
the storage key in position 1 being a requirement (it
was only counting the source keys in positions 3 to N).
Fixesantirez/redis#1581
This value needs to be set to zero (in addition to
stat_numcommands) or else people may see
a negative operations per second count after they
run CONFIG RESETSTAT.
Fixesantirez/redis#1577
The first address specified as a bind parameter
(server.bindaddr[0]) gets used as the source IP
for cluster communication.
If no bind address is specified by the user, the
behavior is unchanged.
This patch allows multiple Redis Cluster instances
to communicate when running on the same interface
of the same host.
Sentinel needs to avoid split brain conditions due to multiple sentinels
trying to get voted at the exact same time.
So far some desynchronization was provided by fluctuating server.hz,
that is the frequency of the timer function call. However the
desynchonization provided in this way was not enough when using many
Sentinel instances, especially when a large quorum value is used in
order to force a greater degree of agreement (more than N/2+1).
It was verified that it was likely to trigger a split brain
condition, forcing the system to try again after a timeout.
Usually the system will succeed after a few retries, but this is not
optimal.
This commit desynchronizes instances in a more effective way to make it
likely that the first attempt will be successful.
This is still code to rework in order to use agreement to obtain a new
configEpoch when a slot is migrated, however this commit handles the
special case that happens when the nodes are just started and everybody
has a configEpoch of 0. In this special condition to have the maximum
configEpoch is not enough as the special epoch 0 is not unique (all the
others are).
This does not fixes the intrinsic race condition of a failover happening
while we are resharding, that will be addressed later.
used_memory_peak only updates in serverCron every server.hz,
but Redis can use more memory and a user can request memory
INFO before used_memory_peak gets updated in the next
cron run.
This patch updates used_memory_peak to the current
memory usage if the current memory usage is higher
than the recorded used_memory_peak value.
(And it only calls zmalloc_used_memory() once instead of
twice as it was doing before.)
This commit reworks the redis-cli --bigkeys command to provide more
information about our progress as well as output summary information
when we're done.
- We now show an approximate percentage completion as we go
- Hiredis pipelining is used for TYPE and SIZE retreival
- A summary of keyspace distribution and overall breakout at the end
With the new behavior it is possible to specify just the start in the
range (the end will be assumed to be the first byte), or it is possible
to specify both start and end.
This is useful to change the behavior of the command when looking for
zeros inside a string.
1) If the user specifies both start and end, and no 0 is found inside
the range, the command returns -1.
2) If instead no range is specified, or just the start is given, even
if in the actual string no 0 bit is found, the command returns the
first bit on the right after the end of the string.
So for example if the string stored at key foo is "\xff\xff":
BITPOS foo (returns 16)
BITPOS foo 0 -1 (returns -1)
BITPOS foo 0 (returns 16)
The idea is that when no end is given the user is just looking for the
first bit that is zero and can be set to 1 with SETBIT, as it is
"available". Instead when a specific range is given, we just look for a
zero within the boundaries of the range.
This commit changes the findBigKeys() function in redis-cli.c to use the new
SCAN command for iterating the keyspace, rather than RANDOMKEY. Because we
can know when we're done using SCAN, it will exit after exhausting the keyspace.
The computation is just something to take the CPU busy, no need to use a
specific type. Since stdint.h was not included this prevented
compilation on certain systems.
Now that we have a runtime configuration system, it is very important to
be able to log how the Sentinel configuration changes over time because
of API calls.
This error was conceived for the older version of Sentinel that worked
via master redirection and that was not able to get configuration
updates from other Sentinels via the Pub/Sub channel of masters or
slaves.
This reply does not make sense today, every Sentinel should reply with
the best information it has currently. The error will make even more
sense in the future since the plan is to allow Sentinels to update the
configuration of other Sentinels via gossip with a direct chat without
the prerequisite that they have at least a monitored instance in common.
If you launch redis with `redis-server --sentinel` then
in a ps, your output only says "redis-server IP:Port" — this
patch changes the proc title to include [sentinel] or
[cluster] depending on the current server mode:
e.g. "redis-server IP:Port [sentinel]"
"redis-server IP:Port [cluster]"
The default cluster control port is 10,000 ports higher than
the base Redis port. If Redis is started on a too-high port,
Cluster can't start and everything will exit later anyway.
Report the actual port used for the listening attempt instead of
server.port.
Originally, Redis would just listen on server.port.
But, with clustering, Redis uses a Cluster Port too,
so we can't say server.port is always where we are listening.
If you tried to launch Redis with a too-high port number (any
port where Port+10000 > 65535), Redis would refuse to start, but
only print an error saying it can't connect to the Redis port.
This patch fixes much confusions.
If we can't reconfigure a slave in time during failover, go forward as
anyway the slave will be fixed by Sentinels in the future, once they
detect it is misconfigured.
Otherwise a failover in progress may never terminate if for some reason
the slave is uncapable to sync with the master while at the same time
it is not disconnected.
The code tried to obtain the configuration file absolute path after
processing the configuration file. However if config file was a relative
path and a "dir" statement was processed reading the config, the absolute
path obtained was wrong.
With this fix the absolute path is obtained before processing the
configuration while the server is still in the original directory where
it was executed.
Now it logs the file name if it is not accessible. Also there is a
different error for the missing config file case, and for the non
writable file case.
server.unixtime and server.mstime are cached less precise timestamps
that we use every time we don't need an accurate time representation and
a syscall would be too slow for the number of calls we require.
Such an example is the initialization and update process of the last
interaction time with the client, that is used for timeouts.
However rdbLoad() can take some time to load the DB, but at the same
time it did not updated the time during DB loading. This resulted in the
bug described in issue #1535, where in the replication process the slave
loads the DB, creates the redisClient representation of its master, but
the timestamp is so old that the master, under certain conditions, is
sensed as already "timed out".
Thanks to @yoav-steinberg and Redis Labs Inc for the bug report and
analysis.
This commit fixes a serious Lua scripting replication issue, described
by Github issue #1549. The root cause of the problem is that scripts
were put inside the script cache, assuming that slaves and AOF already
contained it, even if the scripts sometimes produced no changes in the
data set, and were not actaully propagated to AOF/slaves.
Example:
eval "if tonumber(KEYS[1]) > 0 then redis.call('incr', 'x') end" 1 0
Then:
evalsha <sha1 step 1 script> 1 0
At this step sha1 of the script is added to the replication script cache
(the script is marked as known to the slaves) and EVALSHA command is
transformed to EVAL. However it is not dirty (there is no changes to db),
so it is not propagated to the slaves. Then the script is called again:
evalsha <sha1 step 1 script> 1 1
At this step master checks that the script already exists in the
replication script cache and doesn't transform it to EVAL command. It is
dirty and propagated to the slaves, but they fail to evaluate the script
as they don't have it in the script cache.
The fix is trivial and just uses the new API to force the propagation of
the executed command regardless of the dirty state of the data set.
Thank you to @minus-infinity on Github for finding the issue,
understanding the root cause, and fixing it.
A system similar to the RDB write error handling is used, in which when
we can't write to the AOF file, writes are no longer accepted until we
are able to write again.
For fsync == always we still abort on errors since there is currently no
easy way to avoid replying with success to the user otherwise, and this
would violate the contract with the user of only acknowledging data
already secured on disk.
Avoid to trash a configEpoch for every slot migrated if this node has
already the max configEpoch across the cluster.
Still work to do in this area but this avoids both ending with a very
high configEpoch without any reason and to flood the system with fsyncs.
The actual goal of the function was to get the max configEpoch found in
the cluster, so make it general by removing the assignment of the max
epoch to currentEpoch that is useful only at startup.
Removed a stale conditional preventing the configEpoch from incrementing
after the import in certain conditions. Since the master got a new slot
it should always claim a new configuration.
The node receiving the hash slot needs to have a version that wins over
the other versions in order to force the ownership of the slot.
However the current code is far from perfect since a failover can happen
during the manual resharding. The fix is a work in progress but the
bottom line is that the new version must either be voted as usually,
set by redis-trib manually after it makes sure can't be used by other
nodes, or reserved configEpochs could be used for manual operations (for
example odd versions could be never used by slaves and are always used
by CLUSTER SETSLOT NODE).
During slots migration redis-trib can send a number of SETSLOT commands.
Fsyncing every time is a bit too much in production as verified
empirically.
To make sure configs are fsynced on all nodes after a resharding
redis-trib may send something like CLUSTER CONFSYNC.
In this case fsyncs were not providing too much value since anyway
processes can crash in the middle of the resharding of an hash slot, and
redis-trib should be able to recover from this condition anyway.
If the slot is manually assigned to another node, clear the migrating
status regardless of the fact it was previously assigned to us or not,
as long as we no longer have keys for this slot.
This avoid a race during slots migration that may leave the slot in
migrating status in the source node, since it received an update message
from the destination node that is already claiming the slot.
This way we are sure that redis-trib at the end of the slot migration is
always able to close the slot correctly.
If someone asks for SYNC or PSYNC from redis-cli,
automatically enter slaveMode (as if they ran
redis-cli --slave) and continue printing the replication
stream until either they Ctrl-C or the master gets disconnected.
Currently this is marginally useful, only to make sure two keys are in
the same hash slot when the cluster is stable (no rehashing in
progress).
In the future it is possible that support will be added to run
mutli-keys operations with keys in the same hash slot.
Sometime an osx master with a Linux server over a slow link caused
a strange error where osx called the writable function for
the socket but actually apparently there was no room in the socket
buffer to accept the write: write(2) call returned an EAGAIN error,
that was not checked, so we considered write(2) == 0 always as a connection
reset, which was unfortunate since the bulk transfer has to start again.
Also more errors are logged with the WARNING level in the same code path
now.
When a slave requests masters vote for a manual failover, the
REQUEST_AUTH message is flagged in a special way in order to force the
masters to give the authorization even if the master is not marked as
failing.
The API is one of the bulding blocks of CLUSTER FAILOVER command that
executes a manual failover in Redis Cluster. However exposed as a
command that the user can call directly, it makes much simpler to
upgrade a standalone Redis instance using a slave in a safer way.
The commands works like that:
CLIENT PAUSE <milliesconds>
All the clients that are not slaves and not in MONITOR state are paused
for the specified number of milliesconds. This means that slaves are
normally served in the meantime.
At the end of the specified amount of time all the clients are unblocked
and will continue operations normally. This command has no effects on
the population of the slow log, since clients are not blocked in the
middle of operations but only when there is to process new data.
Note that while the clients are unblocked, still new commands are
accepted and queued in the client buffer, so clients will likely not
block while writing to the server while the pause is active.
Keys expiring in the middle of the execution of Lua scripts are to
create inconsistencies in masters and / or AOF files. See the following
example:
if redis.call("exists",KEYS[1]) == 1
then
redis.call("incr","mycounter")
end
if redis.call("exists",KEYS[1]) == 1
then
return redis.call("incr","mycounter")
end
The script executes two times the same *if key exists then incrementcounter*
logic. However the two executions will work differently in the master and
the slaves, provided some unlucky timing happens.
In the master the first time the key may still exist, while the second time
the key may no longer exist. This will result in the key incremented just one
time. However as a side effect the master will generate a synthetic
`DEL` command in the replication channel in order to force the slaves to
expire the key (given that key expiration is master-driven).
When the same script will run in the slave, the key will no longer be
there, so the script will not increment the key.
The key idea used to implement the expire-at-first-lookup semantics was
provided by Marc Gravell.
server.lua_time_start is expressed in milliseconds. Use mstime_t instead
of long long, and populate it with mstime() instead of ustime()/1000.
Functionally identical but more natural.
In high RPS environments, the default listen backlog is not sufficient, so
giving users the power to configure it is the right approach, especially
since it requires only minor modifications to the code.
The check was placed in a way that conflicted with the continue
statements used by the node hearth beat code later that needs to skip
the current node sometimes. Moved at the start of the function so that's
always executed.
This feature allows slaves to migrate to orphaned masters (masters
without working slaves), as long as a set of conditions are met,
including the fact that the migrating slave needs to be in a
master-slaves ring with at least another slave working.
When we schedule a failover, broadcast a PONG to the slaves.
The other slaves that plan to get elected will do the same too, this way
it is likely that every slave will have a good picture of its own rank.
Note that this is N*N messages where N is the number of slaves for the
failing master, however usually even large clusters have many master
nodes but a limited number of replicas per node, so this is harmless.
Note that when we compute the initial delay, there are probably still
more up to date information to receive from slaves with new offsets, so
the delay is recomputed when new data is available.
Return the number of slaves for the same master having a better
replication offset of the current slave, that is, the slave "rank" used
to pick a delay before the request for election.
Accessing to the 'myself' node, the node representing the currently
running instance, is handy without the need to type
server.cluster->myself every time.
The two fields are used in order to remember the latest known
replication offset and the time we received it from other slave nodes.
This will be used by slaves in order to start the election procedure
with a delay that is proportional to the rank of the slave among the
other slaves for this master, when sorted for replication offset.
Usually this allows the slave with the most updated offset to win the
election and replace the failing master in the cluster.
Incremental flushing in rio.c is only used to avoid huge kernel buffers
synched to slow disks creating big latency spikes, so this fix has no
durability implications, however it is certainly more correct to make
sure that the FILE buffers are flushed to the kernel before calling
fsync on the file descriptor.
Thanks to Li Shao Kai for reporting this issue in the Redis mailing
list.
One of the simple heuristics used by Redis Cluster in order to avoid
losing data in the typical failure modes created by the asynchronous
replication with the slaves (a master is unable, when accepting a
write, to immediately tell if it should be really accepted or refused
because of a configuration change), is to wait some time before to
rejoin the cluster after being partitioned away from the majority of
instances.
A similar condition happens when a master is restarted. It does not know
if it was already failed over, nor if all the clients have already an
updated configuration about the cluster map, so it is possible that
clients will try to write to stale masters that were restarted.
In a similar way this commit changes masters behavior so they wait
2000 milliseconds before accepting writes after a reboot. There is
nothing special about 2 seconds if not to be a value supposedly larger
a few orders of magnitude compared to the cluster bus communication
latencies.
The code was doing checks for slaves that should be done only when the
instance is currently a master. Switching a slave from a master to
another one should just work.
When an instance is potentially set to replicate with another master, it
is conceptually disconnected forever, since we have no old copy of the
dataset for this master in memory.
CLUSTER FORGET is not useful if we can't remove a node from all the
nodes of our cluster because of the Gossip protocol that keeps adding
a given node to nodes where we already tried to remove it.
So now CLUSTER FORGET implements a nodes blacklist that is set and
checked by the Gossip section processing function. This way before a
node is re-added at least 60 seconds must elapse since the FORGET
execution.
This means that redis-trib has some time to remove a node from a whole
cluster. It is possible that in the future it will be uesful to raise
the 60 sec figure to something bigger.
The rejoin delay usually is the node timeout. However if the node
timeout is too small, we set it to 500 milliseconds, that is a value
chosen to be greater than most setups RTT / instances latency figures
so that likely communication with other nodes happen before rejoining.
Usually we update the cluster state (to understand if we should accept
queries or reply with an error) only when there is a change in the state
of the nodes. However for the "delayed rejoin" feature to work, that is,
for a master to wait some time before accepting queries again after it
rejoins the majority, we need to periodically update the last time when
the node was partitioned away from the majority.
With this commit if the cluster is down we update the state ten times
per second.
Even without the user messing manually with the file, it is still
possible to have blank lines (just a single "\n" per line) because of
how the nodes.conf update/write process works.
The way the file was generated was unsafe and leaded to nodes.conf file
corruption (zero length file) on server stop/crash during the creation
of the file.
The previous file update method was as simple as open with O_TRUNC
followed by the write call. While the write call was a single one with
the full payload, ensuring no half-written files for POSIX semantics,
stopping the server just after the open call resulted into a zero-length
file (all the nodes information lost!).
A client can enter a special cluster read-only mode using the READONLY
command: if the client read from a slave instance after this command,
for slots that are actually served by the instance's master, the queries
will be processed without redirection, allowing clients to read from
slaves (but without any kind fo read-after-write guarantee).
The READWRITE command can be used in order to exit the readonly state.
The new command allows to change master-specific configurations
at runtime. All the settable parameters can be retrivied via the
SENTINEL MASTER command, so there is no equivalent "GET" command.
The claim about unlinking the instance from the connected hash tables
was the opposite of the reality. Also the current actual behavior is
safer in most cases, so it is better to manually unlink when needed.
The new function is used when we want to normalize an IP address without
performing a DNS lookup if the string to resolve is not a valid IP.
This is useful every time only IPs are valid inputs or when we want to
skip DNS resolution that is slow during runtime operations if we are
required to block.
Masters not understanding REPLCONF ACK will reply with errors to our
requests causing a number of possible issues.
This commit detects a global replication offest set to -1 at the end of
the replication, and marks the client representing the master with the
REDIS_PRE_PSYNC flag.
Note that this flag was called REDIS_PRE_PSYNC_SLAVE but now it is just
REDIS_PRE_PSYNC as it is used for both slaves and masters starting with
this commit.
This commit fixes issue #1488.
Now the socket is closed if anetNonBlock() fails, and in general the
code structure makes it harder to introduce this kind of bugs in the
future.
Reference: pull request #1059.
There were two problems with the implementation.
1) "save" was not correctly processed when no save point was configured,
as reported in issue #1416.
2) The way the code checked if an option existed in the "processed"
dictionary was wrong, as we add the element with as a key associated
with a NULL value, so dictFetchValue() can't be used to check for
existance, but dictFind() must be used, that returns NULL only if the
entry does not exist at all.