After fork, the child process(redis-aof-rewrite) will get the fd opened
by the parent process(redis), when redis killed by kill -9, it will not
graceful exit(call prepareForShutdown()), so redis-aof-rewrite thread may still
alive, the fd(lock) will still be held by redis-aof-rewrite thread, and
redis restart will fail to get lock, means fail to start.
This issue was causing failures in the cluster tests in github actions.
Co-authored-by: Oran Agra <oran@redislabs.com>
Since users often post just the crash log in github issues, the log
print that's above it is missing.
No reason not to include the size in the panic message itself.
Add Linux kernel OOM killer control option.
This adds the ability to control the Linux OOM killer oom_score_adj
parameter for all Redis processes, depending on the process role (i.e.
master, replica, background child).
A oom-score-adj global boolean flag control this feature. In addition,
specific values can be configured using oom-score-adj-values if
additional tuning is required.
This is a rebased version of #3078 originally by shaharmor
with the following patches by TysonAndre made after rebasing
to work with the updated C API:
1. Add 2 more unit tests
(wrong argument count error message, integer over 64 bits)
2. Use addReplyArrayLen instead of addReplyMultiBulkLen.
3. Undo changes to src/help.h - for the ZMSCORE PR,
I heard those should instead be automatically
generated from the redis-doc repo if it gets updated
Motivations:
- Example use case: Client code to efficiently check if each element of a set
of 1000 items is a member of a set of 10 million items.
(Similar to reasons for working on #7593)
- HMGET and ZMSCORE already exist. This may lead to developers deciding
to implement functionality that's best suited to a regular set with a
data type of sorted set or hash map instead, for the multi-get support.
Currently, multi commands or lua scripting to call sismember multiple times
would almost definitely be less efficient than a native smismember
for the following reasons:
- Need to fetch the set from the string every time
instead of reusing the C pointer.
- Using pipelining or multi-commands would result in more bytes sent
and received by the client for the repeated SISMEMBER KEY sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- Proposed solutions using Lua or SADD/SDIFF could trigger writes to
memory, which is undesirable on a redis replica server
or when commands get replicated to replicas.
Co-Authored-By: Shahar Mor <shahar@peer5.com>
Co-Authored-By: Tyson Andre <tysonandre775@hotmail.com>
Before this fix we where attempting to select a db before creating db the DB, see: #7323
This issue doesn't seem to have any implications, since the selected DB index is 0,
the db pointer remains NULL, and will later be correctly set before using this dummy
client for the first time.
As we know, we call 'moduleInitModulesSystem()' before 'initServer()'. We will allocate
memory for server.db in 'initServer', but we call 'createClient()' that will call 'selectDb()'
in 'moduleInitModulesSystem()', before the databases where created. Instead, we should call
'createClient()' for moduleFreeContextReusedClient after 'initServer()'.
Diskless master has some inherent latencies.
1) fork starts with delay from cron rather than immediately
2) replica is put online only after an ACK. but the ACK
was sent only once a second.
3) but even if it would arrive immediately, it will not
register in case cron didn't yet detect that the fork is done.
Besides that, when a replica disconnects, it doesn't immediately
attempts to re-connect, it waits for replication cron (one per second).
in case it was already online, it may be important to try to re-connect
as soon as possible, so that the backlog at the master doesn't vanish.
In case it disconnected during rdb transfer, one can argue that it's
not very important to re-connect immediately, but this is needed for the
"diskless loading short read" test to be able to run 100 iterations in 5
seconds, rather than 3 (waiting for replication cron re-connection)
changes in this commit:
1) sync command starts a fork immediately if no sync_delay is configured
2) replica sends REPLCONF ACK when done reading the rdb (rather than on 1s cron)
3) when a replica unexpectedly disconnets, it immediately tries to
re-connect rather than waiting 1s
4) when when a child exits, if there is another replica waiting, we spawn a new
one right away, instead of waiting for 1s replicationCron.
5) added a call to connectWithMaster from replicationSetMaster. which is called
from the REPLICAOF command but also in 3 places in cluster.c, in all of
these the connection attempt will now be immediate instead of delayed by 1
second.
side note:
we can add a call to rdbPipeReadHandler in replconfCommand when getting
a REPLCONF ACK from the replica to solve a race where the replica got
the entire rdb and EOF marker before we detected that the pipe was
closed.
in the test i did see this race happens in one about of some 300 runs,
but i concluded that this race is unlikely in real life (where the
replica is on another host and we're more likely to first detect the
pipe was closed.
the test runs 100 iterations in 3 seconds, so in some cases it'll take 4
seconds instead (waiting for another REPLCONF ACK).
Removing unneeded startBgsaveForReplication from updateSlavesWaitingForBgsave
Now that CheckChildrenDone is calling the new replicationStartPendingFork
(extracted from serverCron) there's actually no need to call
startBgsaveForReplication from updateSlavesWaitingForBgsave anymore,
since as soon as updateSlavesWaitingForBgsave returns, CheckChildrenDone is
calling replicationStartPendingFork that handles that anyway.
The code in updateSlavesWaitingForBgsave had a bug in which it ignored
repl-diskless-sync-delay, but removing that code shows that this bug was
hiding another bug, which is that the max_idle should have used >= and
not >, this one second delay has a big impact on my new test.
This makes it possible to add tests that generate assertions, and run
them with valgrind, making sure that there are no memory violations
prior to the assertion.
New config options:
- crash-log-enabled - can be disabled for cleaner core dumps
- crash-memcheck-enabled - useful for faster termination after a crash
- use-exit-on-panic - to be used by the test suite so that valgrind can
detect leaks and memory corruptions
Other changes:
- Crash log is printed even on system that dont HAVE_BACKTRACE, i.e. in
both SIGSEGV and assert / panic
- Assertion and panic won't print registers and code around EIP (which
was useless), but will do fast memory test (which may still indicate
that the assertion was due to memory corrpution)
I had to reshuffle code in order to re-use it, so i extracted come code
into function without actually doing any changes to the code:
- logServerInfo
- logModulesInfo
- doFastMemoryTest (with the exception of it being conditional)
- dumpCodeAroundEIP
changes to the crash report on segfault:
- logRegisters is called right after the stack trace (before info) done
just in order to have more re-usable code
- stack trace skips the first two items on the stack (the crash log and
signal handler functions)
Syntax: `ZMSCORE KEY MEMBER [MEMBER ...]`
This is an extension of #2359
amended by Tyson Andre to work with the changed unstable API,
add more tests, and consistently return an array.
- It seemed as if it would be more likely to get reviewed
after updating the implementation.
Currently, multi commands or lua scripting to call zscore multiple times
would almost definitely be less efficient than a native ZMSCORE
for the following reasons:
- Need to fetch the set from the string every time instead of reusing the C
pointer.
- Using pipelining or multi-commands would result in more bytes sent by
the client for the repeated `ZMSCORE KEY` sections.
- Need to specially encode the data and decode it from the client
for lua-based solutions.
- The fastest solution I've seen for large sets(thousands or millions)
involves lua and a variadic ZADD, then a ZINTERSECT, then a ZRANGE 0 -1,
then UNLINK of a temporary set (or lua). This is still inefficient.
Co-authored-by: Tyson Andre <tysonandre775@hotmail.com>
Initialize and configure OpenSSL even when tls-port is not used, because
we may still have tls-cluster or tls-replication.
Also, make sure to reconfigure OpenSSL when these parameters are changed
as TLS could have been enabled for the first time.
Before that PR, processCommand() did not notice that cmd could be a module
command in which case getkeys_proc member has a different meaning.
The outcome was that a module command which doesn't take any key names in its
arguments (similar to SLOWLOG) would be handled as if it might have key name arguments
(similar to MEMORY), would consider cluster redirect but will end up with 0 keys
after an excessive call to getKeysFromCommand, and eventually do the right thing.
Before this commit, processCommand() did not notice that cmd could be a module command
which declared `getkeys-api` and handled it for the purpose of cluster redirect it
as if it doesn't use any keys.
This commit fixed it by reusing the codes in addReplyCommand().
In order to support the use of multi-exec in pipeline, it is important that
MULTI and EXEC are never rejected and it is easy for the client to know if the
connection is still in multi state.
It was easy to make sure MULTI and DISCARD never fail (done by previous
commits) since these only change the client state and don't do any actual
change in the server, but EXEC is a different story.
Since in the past, it was possible for clients to handle some EXEC errors and
retry the EXEC, we now can't affort to return any error on EXEC other than
EXECABORT, which now carries with it the real reason for the abort too.
Other fixes in this commit:
- Some checks that where performed at the time of queuing need to be re-
validated when EXEC runs, for instance if the transaction contains writes
commands, it needs to be aborted. there was one check that was already done
in execCommand (-READONLY), but other checks where missing: -OOM, -MISCONF,
-NOREPLICAS, -MASTERDOWN
- When a command is rejected by processCommand it was rejected with addReply,
which was not recognized as an error in case the bad command came from the
master. this will enable to count or MONITOR these errors in the future.
- make it easier for tests to create additional (non deferred) clients.
- add tests for the fixes of this commit.
The `LRANK` command returns the index (position) of a given element
within a list. Using the `direction` argument it is possible to specify
going from head to tail (acending, 1) or from tail to head (decending,
-1). Only the first found index is returend. The complexity is O(N).
When using lists as a queue it can be of interest at what position a
given element is, for instance to monitor a job processing through a
work queue. This came up within the Python `rq` project which is based
on Redis[0].
[0]: https://github.com/rq/rq/issues/1197
Signed-off-by: Paul Spooren <mail@aparcar.org>
Much like MULTI/EXEC/DISCARD, the WATCH and UNWATCH are not actually
operating on the database or server state, but instead operate on the
client state. the client may send them all in one long pipeline and check
all the responses only at the end, so failing them may lead to a
mismatch between the client state on the server and the one on the
client end, and execute the wrong commands (ones that were meant to be
discarded)
the watched keys are not actually stored in the client struct, but they
are in fact part of the client state. for instance, they're not cleared
or moved in SWAPDB or FLUSHDB.
After a closer look, the Redis core devleopers all believe that this was
too fragile, caused many bugs that we didn't expect and that were very
hard to track. Better to find an alternative solution that is simpler.
This bug was introduced by a recent change in which readQueryFromClient
is using freeClientAsync, and despite the fact that now
freeClientsInAsyncFreeQueue is in beforeSleep, that's not enough since
it's not called during loading in processEventsWhileBlocked.
furthermore, afterSleep was called in that case but beforeSleep wasn't.
This bug also caused slowness sine the level-triggered mode of epoll
kept signaling these connections as readable causing us to keep doing
connRead again and again for ll of these, which keep accumulating.
now both before and after sleep are called, but not all of their actions
are performed during loading, some are only reserved for the main loop.
fixes issue #7215
Currently, there are several types of threads/child processes of a
redis server. Sometimes we need deeply optimise the performance of
redis, so we would like to isolate threads/processes.
There were some discussion about cpu affinity cases in the issue:
https://github.com/antirez/redis/issues/2863
So implement cpu affinity setting by redis.conf in this patch, then
we can config server_cpulist/bio_cpulist/aof_rewrite_cpulist/
bgsave_cpulist by cpu list.
Examples of cpulist in redis.conf:
server_cpulist 0-7:2 means cpu affinity 0,2,4,6
bio_cpulist 1,3 means cpu affinity 1,3
aof_rewrite_cpulist 8-11 means cpu affinity 8,9,10,11
bgsave_cpulist 1,10-11 means cpu affinity 1,10,11
Test on linux/freebsd, both work fine.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
If client gets blocked again in `processUnblockedClients`, redis will not send
`REPLCONF GETACK *` to slaves untill next eventloop, so the client will be
blocked for 100ms by default(10hz) if no other file event fired.
move server.get_ack_from_slaves sinppet after `processUnblockedClients`, so
that both the first WAIT command that puts client in blocked context and the
following WAIT command processed in processUnblockedClients would trigger
redis-sever to send `REPLCONF GETACK *`, so that the eventloop would get
`REPLCONG ACK <reploffset>` from slaves and unblocked ASAP.
come to think of it, in theory (not in practice), getDecodedObject can
return the same original object with refcount incremented, so the
pointer comparision in the previous commit was invalid.
so now instead of checking the encoding, we explicitly check the
refcount.
since the recent addition of OBJ_STATIC_REFCOUNT and the assertion in
incrRefCount it is now impossible to use dictFind using a static robj,
because dictEncObjKeyCompare will call getDecodedObject which tries to
increment the refcount just in order to decrement it later.
STRALGO should be a container for mostly read-only string
algorithms in Redis. The algorithms should have two main
characteristics:
1. They should be non trivial to compute, and often not part of
programming language standard libraries.
2. They should be fast enough that it is a good idea to have optimized C
implementations.
Next thing I would love to see? A small strings compression algorithm.
If redis crashes early, before lua is set up (like, if File Descriptor 0 is closed before exec), it will crash again trying to print memory statistics.
Related to #5145.
Design note: clients may change type when they turn into replicas or are
moved into the Pub/Sub category and so forth. Moreover the recomputation
of the bytes used is problematic for obvious reasons: it changes
continuously, so as a conservative way to avoid accumulating errors,
each client remembers the contribution it gave to the sum, and removes
it when it is freed or before updating it with the new memory usage.
Example: Client uses a pipe to send the following to a
stale replica:
MULTI
.. do something ...
DISCARD
The replica will reply the MUTLI with -MASTERDOWN and
execute the rest of the commands... A client using a
pipe might not be aware that MULTI failed until it's
too late.
I can't think of a reason why MULTI/EXEC/DISCARD should
not be executed on stale replicas...
Also, enable MULTI/EXEC/DISCARD during loading
Makse sure call() doesn't wrap replicated commands with
a redundant MULTI/EXEC
Other, unrelated changes:
1. Formatting compiler warning in INFO CLIENTS
2. Use CLIENT_ID_AOF instead of UINT64_MAX
37a10cef introduced automatic wrapping of MULTI/EXEC for the
alsoPropagate API. However this collides with the built-in mechanism
already present in module.c. To avoid complex changes near Redis 6 GA
this commit introduces the ability to exclude call() MUTLI/EXEC wrapping
for also propagate in order to continue to use the old code paths in
module.c.
Now that this mechanism is the sole one used for blocked clients
timeouts, it is more wise to cleanup the table when the client unblocks
for any reason. We use a flag: CLIENT_IN_TO_TABLE, in order to avoid a
radix tree lookup when the client was already removed from the table
because we processed it by scanning the radix tree.
A very commonly signaled operational problem with Redis master-replicas
sets is that, once the master becomes unavailable for some reason,
especially because of network problems, many times it wont be able to
perform a partial resynchronization with the new master, once it rejoins
the partition, for the following reason:
1. The master becomes isolated, however it keeps sending PINGs to the
replicas. Such PINGs will never be received since the link connection is
actually already severed.
2. On the other side, one of the replicas will turn into the new master,
setting its secondary replication ID offset to the one of the last
command received from the old master: this offset will not include the
PINGs sent by the master once the link was already disconnected.
3. When the master rejoins the partion and is turned into a replica, its
offset will be too advanced because of the PINGs, so a PSYNC will fail,
and a full synchronization will be required.
Related to issue #7002 and other discussion we had in the past around
this problem.
Redis refusing to run MULTI or EXEC during script timeout may cause partial
transactions to run.
1) if the client sends MULTI+commands+EXEC in pipeline without waiting for
response, but these arrive to the shards partially while there's a busy script,
and partially after it eventually finishes: we'll end up running only part of
the transaction (since multi was ignored, and exec would fail).
2) similar to the above if EXEC arrives during busy script, it'll be ignored and
the client state remains in a transaction.
the 3rd test which i added for a case where MULTI and EXEC are ok, and
only the body arrives during busy script was already handled correctly
since processCommand calls flagTransaction
Before this commit, when upgrading a replica, expired keys will not
be loaded, thus causing replica having less keys in db. To this point,
master and replica's keys is logically consistent. However, before
the keys in master and replica are physically consistent, that is,
they have the same dbsize, if master got a problem and the replica
got promoted and becomes new master of that partition, and master
updates a key which does not exist on master, but physically exists
on the old master(new replica), the old master would refuse to update
the key, thus causing master and replica data inconsistent.
How could this happen?
That's all because of the wrong judgement of roles while starting up
the server. We can not use server.masterhost to judge if the server
is master or replica, since it fails in cluster mode.
When we start the server, we load rdb and do want to load expired keys,
and do not want to have the ability to active expire keys, if it is
a replica.
1. server.repl_no_slaves_since can be set when a MONITOR client disconnects
2. c->repl_ack_time can be set by a newline from a MONITOR client
3. Improved comments
SELECT, and HELLO are commands that may be executed by the client
as soon as it connects, there's no reason to block them, preventing the
client from doing the rest of his sequence (which might just be INFO or
CONFIG, etc).
MONITOR, DEBUG, SLOWLOG, TIME, LASTSAVE are all non-data accessing
commands, which there's no reason to block.
Checking OOM by `getMaxMemoryState` inside script might get different result
with `freeMemoryIfNeededAndSafe` at script start, because lua stack and
arguments also consume memory.
This leads to memory `borderline` when memory grows near server.maxmemory:
- `freeMemoryIfNeededAndSafe` at script start detects no OOM, no memory freed
- `getMaxMemoryState` inside script detects OOM, script aborted
We solve this 'borderline' issue by saving OOM state at script start to get
stable lua OOM state.
related to issue #6565 and #5250.
So error message `ERR only (P)SUBSCRIBE / (P)UNSUBSCRIBE / PING / QUIT allowed in this context` will become
`ERR 'get' command submitted, but only (P)SUBSCRIBE / (P)UNSUBSCRIBE / PING / QUIT allowed in this context`
since the refactory of config.c, it was initialized from config_hz in initServer
but apparently that's too late since the config file loading creates objects
which call LRU_CLOCK
This message is there for ten years, but is hardly useful.
Moreover it is likely that it will fill an entire disk if log ratation
is not configured, for no good reasons.
Changes in behavior:
- Change server.stream_node_max_entries from int64_t to long long, so that it can be used by the generic infra
- standard error reply instead of "repl-backlog-size must be 1 or greater" and such
- tls-port and a few TLS booleans were readable (config get) even when USE_OPENSSL was off (now they aren't)
- syslog-enabled, syslog-ident, cluster-enabled, appendfilename, and supervised didn't have a get (now they do)
- pidfile was initialized to NULL in InitServerConfig but had CONFIG_DEFAULT_PID_FILE in rewriteConfig (so the real default was "", but rewrite would cause it to be set), fixed the rewrite.
- TLS config in server.h was uninitialized (if no tls config args were provided)
Adding test for sanity and coverage
- add capability for each config to have a callback to check if value is valid and return error string
will enable converting many of the remaining custom configs into generic ones (reducing the x4 repetition for set,get,config,rewrite)
- add capability for each config to to run some update code after config is changed (only for CONFIG SET)
will also enable converting many of the remaining custom configs into generic ones
- add capability to move default values from server.h and server.c to config.c
will reduce many excess lines in server.h and server.c (plus, no need to rebuild the entire code base when a default change 8-))
other behavior changes:
- fix bug in bool config get (always returning 'yes')
- fix a bug in modifying jemalloc-bg-thread at runtime (didn't call set_jemalloc_bg_thread, due to bad merge conflict resolution (my fault))
- side effect when a failed attempt to enable activedefrag at runtime, we now respond with -ERR and not with -DISABLED
Random command like SPOP with count is replicated as
some SREM operations, and store them in also_propagate
array to propagate after the call, but this would break
atomicity.
To keep the command's atomicity, wrap also_propagate
array with MULTI/EXEC.
Is it sufficient... ? -- Yes it is. In standalone mode, we say READY=1
at the comment point; however in replicated mode, we delay sending
READY=1 until the replication sync completes.
This adds Makefile/build-system support for USE_SYSTEMD=(yes|no|*). This
variable's value determines whether or not libsystemd will be linked at
build-time.
If USE_SYSTEMD is set to "yes", make will use PKG_CONFIG to check for
libsystemd's presence, and fail the build early if it isn't
installed/detected properly.
If USE_SYSTEM is set to "no", libsystemd will *not* be linked, even if
support for it is available on the system redis is being built on.
For any other value that USE_SYSTEM might assume (e.g. "auto"),
PKG_CONFIG will try to determine libsystemd's presence, and set up the
build process to link against it, if it was indicated as being
installed/available.
This approach has a number of repercussions of its own, most importantly
the following: If you build redis on a system that actually has systemd
support, but no libsystemd-dev package(s) installed, you'll end up
*without* support for systemd notification/status reporting support in
redis-server. This changes established runtime behaviour.
I'm not sure if the build system and/or the server binary should
indicate this. I'm also wondering if not actually having
systemd-notify-support, but requesting it via the server's config,
should result in a fatal error now.
Instead of replicating a subset of libsystemd's sd_notify(3) internally,
use the dynamic library provided by systemd to communicate with the
service manager.
When systemd supervision was auto-detected or configured, communicate
the actual server status (i.e. "Loading dataset", "Waiting for
master<->replica sync") to systemd, instead of declaring readiness right
after initializing the server process.
Reduce default minimum effort, so that when fragmentation is just detected,
the impact on the latency will be minor.
Reduce the default maximum effort, mainly to prevent a case were a sudden
massive deletions, won't trigger an aggressive defrag that will cause latency.
When activedefrag is disabled mid-run, reset the 'running' info field, and
clear the scan cursor, so that when it'll be re-enabled, a new fresh scan will
start.
Clearing the 'running' variable is important since lowering the defragger
tunables mid-scan won't help, the defragger only considers new threshold when
a new scan starts, and during a scan it can only become more aggressive,
(when more severe fragmentation is detected), it'll never go less aggressive.
So by temporarily disabling activedefrag, one can lower th the tunables.
Removing the experimantal warning.
One problem with the solution proposed so far in #6537 is that key
lookups outside a command execution via call(), still used a cached
time. The cached time needed to be refreshed in multiple places,
especially because of modules callbacks from timers, cluster bus, and
thread safe contexts, that may use RM_Open().
In order to avoid this problem, this commit introduces the ability to
detect if we are inside call(): this way we can use the reference fixed
time only when we are in the context of a command execution or Lua
script, but for the asynchronous lookups, we can still use mstime() to
get a fresh time reference.
After the thread in #6537 and thanks to the suggestions received, this
commit updates the original patch in order to:
1. Solve the problem of updating the time in multiple places by updating
it in call().
2. Avoid introducing a new field but use our cached time.
This required some minor refactoring to the function updating the time,
and the introduction of a new cached time in microseconds in order to
use less gettimeofday() calls.
Calling lookupKey*() many times to search a key in one command
may get different result.
That's because lookupKey*() calls expireIfNeeded(), and delete
the key when reach the expire time. So we can get an robj before
the expire time, but a NULL after the expire time.
The worst is that may lead to Redis crash, for example
`RPOPLPUSH foo foo` the first time we get a list form `foo` and
hold the pointer, but when we get `foo` again it's expired and
deleted. Now we hold a freed memory, when execute rpoplpushHandlePush()
redis crash.
To fix it, we can refactor the judgment about whether a key is expired,
using the same basetime `server.cmd_start_mstime` instead of calling
mstime() everytime.
- Add RM_GetServerInfo and friends
- Add auto memory for new opaque struct
- Add tests for new APIs
other minor fixes:
- add const in various char pointers
- requested_section in modulesCollectInfo was actually not sds but char*
- extract new string2d out of getDoubleFromObject for code reuse
Add module API for
* replication hooks: role change, master link status, replica online/offline
* persistence hooks: saving, loading, loading progress
* misc hooks: cron loop, shutdown, module loaded/unloaded
* change the way hooks test work, and add tests for all of the above
startLoading() now gets flag indicating what is loaded.
stopLoading() now gets an indication of success or failure.
adding startSaving() and stopSaving() with similar args and role.
As we know if a module exports module-side data types,
unload it is not allowed. This rule is the same with
blocked clients in module, because we use background
threads to implement module blocked clients, and it's
not safe to unload a module if there are background
threads running. So it's necessary to check if any
blocked clients running in this module when unload it.
Moreover, after that we can ensure that if no modules,
then no module blocked clients even module unloaded.
So, we can call moduleHandleBlockedClients only when
we have installed modules.
This is what happened:
1. Instance starts, is a slave in the cluster configuration, but
actually server.masterhost is not set, so technically the instance
is acting like a master.
2. loadDataFromDisk() calls replicationCacheMasterUsingMyself() even if
the instance is a master, in the case it is logically a slave and the
cluster is enabled. So now we have a cached master even if the instance
is practically configured as a master (from the POV of
server.masterhost value and so forth).
3. clusterCron() sees that the instance requires to replicate from its
master, because logically it is a slave, so it calls
replicationSetMaster() that will in turn call
replicationCacheMasterUsingMyself(): before this commit, this call would
overwrite the old cached master, creating a memory leak.
misc:
- handle SSL_has_pending by iterating though these in beforeSleep, and setting timeout of 0 to aeProcessEvents
- fix issue with epoll signaling EPOLLHUP and EPOLLERR only to the write handlers. (needed to detect the rdb pipe was closed)
- add key-load-delay config for testing
- trim connShutdown which is no longer needed
- rioFdsetWrite -> rioFdWrite - simplified since there's no longer need to write to multiple FDs
- don't detect rdb child exited (don't call wait3) until we detect the pipe is closed
- Cleanup bad optimization from rio.c, add another one
* Introduce a connection abstraction layer for all socket operations and
integrate it across the code base.
* Provide an optional TLS connections implementation based on OpenSSL.
* Pull a newer version of hiredis with TLS support.
* Tests, redis-cli updates for TLS support.
cluster.c - stack buffer memory alignment
The pointer 'buf' is cast to a more strictly aligned pointer type
evict.c - lazyfree_lazy_eviction, lazyfree_lazy_eviction always called
defrag.c - bug in dead code
server.c - casting was missing parenthesis
rax.c - indentation / newline suggested an 'else if' was intended
It seeems that since I added the creation of the jemalloc thread redis
sometimes fails to start with the following error:
Inconsistency detected by ld.so: dl-tls.c: 493: _dl_allocate_tls_init: Assertion `listp->slotinfo[cnt].gen <= GL(dl_tls_generation)' failed!
This seems to be due to a race bug in ld.so, in which TLS creation on the
thread, collide with dlopen.
Move the creation of BIO and jemalloc threads to after modules are loaded.
plus small bugfix when trying to disable the jemalloc thread at runtime
We don't want that the API could be used directly in an unsafe way,
without checking if there is an active child. Now the safety checks are
moved directly in the function performing the operations.
We can't expect SIGUSR1 to have any specific value range, so let's
define an exit code that we can handle in a special way.
This also fixes an #include <wait.h> that is not standard.
SipHash expects a 128-bit key, and we were indeed generating 128-bits,
but restricting them to hex characters 0-9a-f, effectively giving us
only 4 bits-per-byte of key material, and 64 bits overall.
Now, we skip the hex conversion and supply 128 bits of unfiltered
random data.
* create module API for forking child processes.
* refactor duplicate code around creating and tracking forks by AOF and RDB.
* child processes listen to SIGUSR1 and dies exitFromChild in order to
eliminate a valgrind warning of unhandled signal.
* note that BGSAVE error reply has changed.
valgrind error is:
Process terminating with default action of signal 10 (SIGUSR1)
The implementation of the diskless replication was currently diskless only on the master side.
The slave side was still storing the received rdb file to the disk before loading it back in and parsing it.
This commit adds two modes to load rdb directly from socket:
1) when-empty
2) using "swapdb"
the third mode of using diskless slave by flushdb is risky and currently not included.
other changes:
--------------
distinguish between aof configuration and state so that we can re-enable aof only when sync eventually
succeeds (and not when exiting from readSyncBulkPayload after a failed attempt)
also a CONFIG GET and INFO during rdb loading would have lied
When loading rdb from the network, don't kill the server on short read (that can be a network error)
Fix rdb check when performed on preamble AOF
tests:
run replication tests for diskless slave too
make replication test a bit more aggressive
Add test for diskless load swapdb
jemalloc 5 doesn't immediately release memory back to the OS, instead there's a decaying
mechanism, which doesn't work when there's no traffic (no allocations).
this is most evident if there's no traffic after flushdb, the RSS will remain high.
1) enable jemalloc background purging
2) explicitly purge in flushdb
Now threads are stopped even when the connections drop immediately to
zero, not allowing the networking code to detect the condition and stop
the threads. serverCron() will handle that.
This is just an experiment for now, there are a couple of race
conditions, mostly harmless for the performance gain experiment that
this commit represents so far.
The general idea here is to take Redis single threaded and instead
fan-out on expansive kernel calls: write(2) in this case, but the same
concept could be easily implemented for read(2) and protcol parsing.
However just threading writes like in this commit, is enough to evaluate
if the approach is sounding.
Fixes#6012.
As long as "INFO is broken", this should be adequate IMO. Once we rework
`INFO`, perhaps into RESP3, this implementation should be revisited.