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Threaded IO: second attempt without signaling conditions.
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parent
a2dbd9bd97
commit
6f4f36c0fb
104
src/networking.c
104
src/networking.c
@ -2480,13 +2480,9 @@ int tio_debug = 0;
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#define SERVER_MAX_IO_THREADS 32
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pthread_t io_threads[SERVER_MAX_IO_THREADS];
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pthread_mutex_t io_threads_done_mutex = PTHREAD_MUTEX_INITIALIZER;
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pthread_cond_t io_threads_done_cond = PTHREAD_COND_INITIALIZER;
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pthread_mutex_t io_threads_idle_mutex = PTHREAD_MUTEX_INITIALIZER;
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pthread_cond_t io_threads_idle_cond = PTHREAD_COND_INITIALIZER;
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pthread_cond_t io_threads_start_cond = PTHREAD_COND_INITIALIZER;
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int io_threads_done = 0; /* Number of threads that completed the work. */
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int io_threads_idle = 0; /* Number of threads in idle state ready to go. */
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pthread_mutex_t io_threads_mutex[SERVER_MAX_IO_THREADS];
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_Atomic unsigned long io_threads_pending[SERVER_MAX_IO_THREADS];
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int io_threads_active;
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list *io_threads_list[SERVER_MAX_IO_THREADS];
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void *IOThreadMain(void *myid) {
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@ -2496,30 +2492,23 @@ void *IOThreadMain(void *myid) {
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while(1) {
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/* ... Wait for start ... */
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pthread_mutex_lock(&io_threads_idle_mutex);
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io_threads_idle++;
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pthread_cond_signal(&io_threads_idle_cond);
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if (tio_debug) printf("[%ld] Waiting start...\n", id);
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pthread_cond_wait(&io_threads_start_cond,&io_threads_idle_mutex);
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if (tio_debug) printf("[%ld] Started\n", id);
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pthread_mutex_unlock(&io_threads_idle_mutex);
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if (tio_debug) printf("%d to handle\n", (int)listLength(io_threads_list[id]));
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pthread_mutex_lock(&io_threads_mutex[id]);
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if (io_threads_pending[id]) {
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if (tio_debug) printf("[%ld] %d to handle\n", id, (int)listLength(io_threads_list[id]));
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/* ... Process ... */
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listIter li;
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listNode *ln;
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listRewind(io_threads_list[id],&li);
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while((ln = listNext(&li))) {
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client *c = listNodeValue(ln);
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writeToClient(c->fd,c,0);
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/* ... Process ... */
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listIter li;
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listNode *ln;
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listRewind(io_threads_list[id],&li);
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while((ln = listNext(&li))) {
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client *c = listNodeValue(ln);
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writeToClient(c->fd,c,0);
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io_threads_pending[id]--;
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}
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listEmpty(io_threads_list[id]);
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}
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listEmpty(io_threads_list[id]);
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/* Report success. */
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pthread_mutex_lock(&io_threads_done_mutex);
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io_threads_done++;
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pthread_cond_signal(&io_threads_done_cond);
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pthread_mutex_unlock(&io_threads_done_mutex);
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pthread_mutex_unlock(&io_threads_mutex[id]);
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if (tio_debug) printf("[%ld] Done\n", id);
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}
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}
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@ -2529,30 +2518,50 @@ void initThreadedIO(void) {
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pthread_t tid;
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server.io_threads_num = 4;
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io_threads_active = 0; /* We start with threads not active. */
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for (int i = 0; i < server.io_threads_num; i++) {
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pthread_mutex_init(&io_threads_mutex[i],NULL);
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io_threads_pending[i] = 0;
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io_threads_list[i] = listCreate();
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pthread_mutex_lock(&io_threads_mutex[i]); /* Thread will be stopped. */
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if (pthread_create(&tid,NULL,IOThreadMain,(void*)(long)i) != 0) {
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serverLog(LL_WARNING,"Fatal: Can't initialize IO thread.");
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exit(1);
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}
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io_threads[i] = tid;
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io_threads_list[i] = listCreate();
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}
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}
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void startThreadedIO(void) {
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if (tio_debug) printf("--- STARTING THREADED IO ---\n");
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serverAssert(io_threads_active == 0);
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for (int j = 0; j < server.io_threads_num; j++)
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pthread_mutex_unlock(&io_threads_mutex[j]);
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io_threads_active = 1;
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}
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void stopThreadedIO(void) {
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if (tio_debug) printf("--- STOPPING THREADED IO ---\n");
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serverAssert(io_threads_active == 1);
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for (int j = 0; j < server.io_threads_num; j++)
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pthread_mutex_lock(&io_threads_mutex[j]);
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io_threads_active = 0;
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}
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int handleClientsWithPendingWritesUsingThreads(void) {
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int processed = listLength(server.clients_pending_write);
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if (processed == 0) return 0; /* Return ASAP if there are no clients. */
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if (tio_debug) printf("%d TOTAL\n", processed);
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/* Wait for all threads to be ready. */
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pthread_mutex_lock(&io_threads_idle_mutex);
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while(io_threads_idle < server.io_threads_num) {
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pthread_cond_wait(&io_threads_idle_cond,&io_threads_idle_mutex);
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/* If we have just a few clients to serve, don't use I/O threads, but the
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* boring synchronous code. */
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if (processed < (server.io_threads_num*2)) {
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if (io_threads_active) stopThreadedIO();
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return handleClientsWithPendingWrites();
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} else {
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if (!io_threads_active) startThreadedIO();
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}
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if (tio_debug) printf("All threads are idle: %d\n", io_threads_idle);
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io_threads_idle = 0;
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pthread_mutex_unlock(&io_threads_idle_mutex);
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if (tio_debug) printf("%d TOTAL pending clients\n", processed);
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/* Distribute the clients across N different lists. */
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listIter li;
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@ -2563,23 +2572,20 @@ int handleClientsWithPendingWritesUsingThreads(void) {
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client *c = listNodeValue(ln);
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c->flags &= ~CLIENT_PENDING_WRITE;
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int target_id = item_id % server.io_threads_num;
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pthread_mutex_lock(&io_threads_mutex[target_id]);
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listAddNodeTail(io_threads_list[target_id],c);
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io_threads_pending[target_id]++;
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pthread_mutex_unlock(&io_threads_mutex[target_id]);
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item_id++;
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}
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/* Start all threads. */
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if (tio_debug) printf("Send start condition\n");
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pthread_mutex_lock(&io_threads_done_mutex);
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io_threads_done = 0;
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pthread_cond_broadcast(&io_threads_start_cond);
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pthread_mutex_unlock(&io_threads_done_mutex);
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/* Wait for all threads to end their work. */
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pthread_mutex_lock(&io_threads_done_mutex);
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while(io_threads_done < server.io_threads_num) {
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pthread_cond_wait(&io_threads_done_cond,&io_threads_done_mutex);
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while(1) {
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unsigned long pending = 0;
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for (int j = 0; j < server.io_threads_num; j++)
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pending += io_threads_pending[j];
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if (pending == 0) break;
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}
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pthread_mutex_unlock(&io_threads_done_mutex);
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if (tio_debug) printf("All threads finshed\n");
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/* Run the list of clients again to install the write handler where
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@ -2072,8 +2072,6 @@ void beforeSleep(struct aeEventLoop *eventLoop) {
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flushAppendOnlyFile(0);
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/* Handle writes with pending output buffers. */
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/* XXX: Put a condition based on number of waiting clients: if we
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* have less than a given number of clients, use non threaded code. */
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handleClientsWithPendingWritesUsingThreads();
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/* Close clients that need to be closed asynchronous */
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