Precise timeouts: fix bugs in initial implementation.

This commit is contained in:
antirez 2020-03-26 14:37:00 +01:00
parent 324a8c91d0
commit 8d11e0df7a
2 changed files with 5 additions and 1 deletions

View File

@ -111,6 +111,7 @@ void blockClient(client *c, int btype) {
c->btype = btype;
server.blocked_clients++;
server.blocked_clients_by_type[btype]++;
addClientToShortTimeoutTable(c);
}
/* This function is called in the beforeSleep() function of the event loop
@ -619,7 +620,6 @@ void blockForKeys(client *c, int btype, robj **keys, int numkeys, mstime_t timeo
listAddNodeTail(l,c);
}
blockClient(c,btype);
addClientToShortTimeoutTable(c);
}
/* Unblock a client that's waiting in a blocking operation such as BLPOP.

View File

@ -1588,6 +1588,7 @@ void clientsHandleShortTimeout(void) {
uint64_t now = mstime();
raxIterator ri;
raxStart(&ri,server.clients_timeout_table);
raxSeek(&ri,"^",NULL,0);
while(raxNext(&ri)) {
uint64_t id, timeout;
@ -1745,6 +1746,9 @@ void getExpansiveClientsInfo(size_t *in_usage, size_t *out_usage) {
*/
#define CLIENTS_CRON_MIN_ITERATIONS 5
void clientsCron(void) {
/* Unblock short timeout clients ASAP. */
clientsHandleShortTimeout();
/* Try to process at least numclients/server.hz of clients
* per call. Since normally (if there are no big latency events) this
* function is called server.hz times per second, in the average case we