godot-minimal-theme/README.md
2024-11-20 00:46:34 +04:00

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![minimal-theme](https://github.com/user-attachments/assets/d2d78439-e2e1-4f49-a4a9-720eef878413)
![minimal-theme-window](https://github.com/user-attachments/assets/d7dfd4fc-1ca3-4429-97ca-67dc3c6dca2d)
# Godot Minimal Theme
## Versions
- For Godot **4.4** and newer use version [1.7.0](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.7.0)
- For Godot **4.3** use version [1.6.0](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.6.0)
- For Godot **4.2** use version [1.2.1](https://github.com/passivestar/godot-minimal-theme/releases/tag/1.2.1)
## Installation
1. Go to [Releases](https://github.com/passivestar/godot-minimal-theme/releases) and download the `.tres` file for your version. Use the high ppi file if you're using in-engine display scale of over **100%** (for example if you're using a laptop with a high pixel density display)
2. In Godot open `Editor Settings -> Interface -> Theme`, and choose the downloaded theme in the `Custom Theme` field
3. Set the theme settings like in the [Recommended settings](https://github.com/passivestar/godot-minimal-theme?tab=readme-ov-file#recommended-settings) below
4. Click `Save & Restart`
## Recommended settings
`Editor Settings -> Interface -> Theme`:
- Base Color: `#252525`
- Accent Color: `#569eff`
- Contrast: `0.3`
- Icon Saturation: `2`
- Corner Radius: `4`
`Editor Settings -> Interface -> Editor`:
- Main Font: [Inter](https://rsms.me/inter/)
> [!IMPORTANT]
> You can experiment with different values but keep in mind that some UI elements will look out of place if you use a different `Base Color`, especially a non-monochrome one. `Accent Color`, `Icon Saturation` and `Font` are safe to change to any value. `Corner Radius` needs to be set to `4` for the nested resources to match the corner radius of the theme. It's not customizable. This is a limitation of Godot theming capabilities.
## Overview
You can watch a short [overview video](https://youtu.be/WmZq3UgOGKY) of this theme made by **Gamefromscratch**.