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mirror of https://projects.caleb-brown.dev/UDRI-XRT/UDRIGEEKCup2024.git synced 2025-01-22 07:08:51 -05:00
UDRIGEEKCup2024/Assets/Scripts
2024-04-26 08:52:12 -04:00
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AR Last minute updates (from yesterday) 2024-04-26 08:52:12 -04:00
Atoms Figured out how to use the qr code to position/rotate the course using the ObjectSpawner script 2024-04-24 15:16:26 -04:00
Logging Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset) 2024-04-17 15:30:37 -04:00
AR.meta WIP 2024-04-16 15:39:29 -04:00
ARContentParent.cs has ar content anchor to camera rotation, as well 2024-04-16 14:56:32 -04:00
ARContentParent.cs.meta Added basic ar anchoring 2024-04-16 14:30:43 -04:00
Atoms.meta Figured out how to use the qr code to position/rotate the course using the ObjectSpawner script 2024-04-24 15:16:26 -04:00
BoostBall.cs Animation funtime 2024-04-19 08:50:04 -04:00
BoostBall.cs.meta Fix OCD 2024-04-19 08:03:41 -04:00
FireWorksController.cs Added win and lose screens 2024-04-24 14:52:55 -04:00
FireWorksController.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
GameLogic.cs Added win and lose screens 2024-04-24 14:52:55 -04:00
GameLogic.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
Logging.meta Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset) 2024-04-17 15:30:37 -04:00
MoveAndReturn.cs Merge branch 'development' into feature/ButtonHittingBall 2024-04-24 14:53:21 -04:00
MoveAndReturn.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
OnColliderTrigger.cs Added sounds and increased hit power 2024-04-24 11:02:50 -04:00
OnColliderTrigger.cs.meta Hotfix: exported fbx for kickout_hole 2024-04-16 15:49:32 -04:00
OnTriggerForce.cs Added Ball Attraction force trigger to hole 2024-04-23 12:35:13 -04:00
OnTriggerForce.cs.meta Added Ball Attraction force trigger to hole 2024-04-23 12:35:13 -04:00
Pendulum.cs Merge branch 'development' into feature/ButtonHittingBall 2024-04-24 14:53:21 -04:00
Pendulum.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
RandomImageMover.cs Added win and lose screens 2024-04-24 14:52:55 -04:00
RandomImageMover.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
SceneReloader.cs reset variables and changed scene reloader to use string 2024-04-16 09:36:59 -04:00
SceneReloader.cs.meta Improved visual of arrow and power bar 2024-04-11 13:32:28 -04:00
SpawnCourseLimiter.cs save point 2024-04-21 19:52:47 -04:00
SpawnCourseLimiter.cs.meta save point 2024-04-21 19:52:47 -04:00
Spin.cs Editing and fixing center of sickles 2024-04-22 09:22:22 -04:00
Spin.cs.meta Added Spinning Sickles 2024-04-21 09:30:49 -04:00
TransformTracker.cs TrackedImages: Sample scene for multiple tracked images 2024-04-17 10:11:13 -04:00
TransformTracker.cs.meta TrackedImages: Sample scene for multiple tracked images 2024-04-17 10:11:13 -04:00
TriggerWinLoseScreens.cs Added win and lose screens 2024-04-24 14:52:55 -04:00
TriggerWinLoseScreens.cs.meta Added win and lose screens 2024-04-24 14:52:55 -04:00
UIControler.cs Good To Go 2024-04-23 11:14:59 -04:00
UIControler.cs.meta save point 2024-04-21 19:52:47 -04:00