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AR
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Last minute updates (from yesterday)
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2024-04-26 08:52:12 -04:00 |
Atoms
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Figured out how to use the qr code to position/rotate the course using the ObjectSpawner script
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2024-04-24 15:16:26 -04:00 |
Logging
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Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset)
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2024-04-17 15:30:37 -04:00 |
AR.meta
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WIP
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2024-04-16 15:39:29 -04:00 |
ARContentParent.cs
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has ar content anchor to camera rotation, as well
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2024-04-16 14:56:32 -04:00 |
ARContentParent.cs.meta
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Added basic ar anchoring
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2024-04-16 14:30:43 -04:00 |
Atoms.meta
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Figured out how to use the qr code to position/rotate the course using the ObjectSpawner script
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2024-04-24 15:16:26 -04:00 |
BoostBall.cs
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Animation funtime
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2024-04-19 08:50:04 -04:00 |
BoostBall.cs.meta
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Fix OCD
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2024-04-19 08:03:41 -04:00 |
FireWorksController.cs
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
FireWorksController.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
GameLogic.cs
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
GameLogic.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
Logging.meta
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Updated courses sample scene to use the same 2 qr codes (just in a different reference library asset)
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2024-04-17 15:30:37 -04:00 |
MoveAndReturn.cs
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Merge branch 'development' into feature/ButtonHittingBall
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2024-04-24 14:53:21 -04:00 |
MoveAndReturn.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
OnColliderTrigger.cs
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Added sounds and increased hit power
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2024-04-24 11:02:50 -04:00 |
OnColliderTrigger.cs.meta
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Hotfix: exported fbx for kickout_hole
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2024-04-16 15:49:32 -04:00 |
OnTriggerForce.cs
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Added Ball Attraction force trigger to hole
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2024-04-23 12:35:13 -04:00 |
OnTriggerForce.cs.meta
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Added Ball Attraction force trigger to hole
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2024-04-23 12:35:13 -04:00 |
Pendulum.cs
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Merge branch 'development' into feature/ButtonHittingBall
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2024-04-24 14:53:21 -04:00 |
Pendulum.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
RandomImageMover.cs
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
RandomImageMover.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
SceneReloader.cs
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reset variables and changed scene reloader to use string
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2024-04-16 09:36:59 -04:00 |
SceneReloader.cs.meta
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Improved visual of arrow and power bar
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2024-04-11 13:32:28 -04:00 |
SpawnCourseLimiter.cs
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save point
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2024-04-21 19:52:47 -04:00 |
SpawnCourseLimiter.cs.meta
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save point
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2024-04-21 19:52:47 -04:00 |
Spin.cs
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Editing and fixing center of sickles
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2024-04-22 09:22:22 -04:00 |
Spin.cs.meta
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Added Spinning Sickles
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2024-04-21 09:30:49 -04:00 |
TransformTracker.cs
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TrackedImages: Sample scene for multiple tracked images
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2024-04-17 10:11:13 -04:00 |
TransformTracker.cs.meta
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TrackedImages: Sample scene for multiple tracked images
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2024-04-17 10:11:13 -04:00 |
TriggerWinLoseScreens.cs
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
TriggerWinLoseScreens.cs.meta
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Added win and lose screens
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2024-04-24 14:52:55 -04:00 |
UIControler.cs
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Good To Go
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2024-04-23 11:14:59 -04:00 |
UIControler.cs.meta
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save point
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2024-04-21 19:52:47 -04:00 |