Make TriPropertyTree disposable

This commit is contained in:
VladV 2023-09-26 11:20:32 +04:00
parent 6290f2934c
commit af37b2afa7

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@ -6,7 +6,7 @@ using UnityEngine.Profiling;
namespace TriInspector
{
public abstract class TriPropertyTree
public abstract class TriPropertyTree : IDisposable
{
private TriPropertyElement _rootPropertyElement;
private Rect _cachedOuterRect = new Rect(0, 0, 0, 0);