diff --git a/Editor/TriPropertyTree.cs b/Editor/TriPropertyTree.cs index a45a4f9..5763e9c 100644 --- a/Editor/TriPropertyTree.cs +++ b/Editor/TriPropertyTree.cs @@ -6,7 +6,7 @@ using UnityEngine.Profiling; namespace TriInspector { - public abstract class TriPropertyTree + public abstract class TriPropertyTree : IDisposable { private TriPropertyElement _rootPropertyElement; private Rect _cachedOuterRect = new Rect(0, 0, 0, 0);