Commit Graph

111 Commits

Author SHA1 Message Date
Cody Wright
b16cf9d058 Merge branch 'feature/add-outline-to-object-on-hover' of https://udrimavric.com/MAVRIC/Stratasys-450mc-VR into feature/2196-poke-haptics-update 2024-02-16 09:31:40 -05:00
Cody Wright
40b3a47879 Removed outline from Flip_Pad_Pull_Out
removed the outline scripts from the pull out pad as it is has an issue where it is being outlined before it is supposed to
2024-02-15 11:54:26 -05:00
Cody Wright
0cecb6eb82 Merge branch 'feature/add-outline-to-object-on-hover' of https://udrimavric.com/MAVRIC/Stratasys-450mc-VR into feature/2196-poke-haptics-update 2024-02-13 10:41:07 -05:00
Cody Wright
22018f9c4c Decreased button travel distance
shortened the length of travel for the "next" and "reset" buttons
2024-02-13 10:04:36 -05:00
Cody Wright
40dfa1f735 Added highlight to the flip pad rigidbody
added the hight to the pad but the pad is being highlighted on steps when it should not be
2024-02-09 17:23:50 -05:00
Cody Wright
d5f6d15c8a Added Highlight on hover to removeable objects 2024-02-09 15:36:34 -05:00
Kip Taylor
e3c0feadb7 Checked overrides, runs well! 2024-02-07 10:30:24 -05:00
Kip Taylor
5d2284c395 moved objects and swapped containers 2024-02-07 10:23:41 -05:00
Kip Taylor
23eaf13cb5 Added Mavric Affordance 2024-02-07 09:34:35 -05:00
Kip Taylor
672c907fa7 Merge branch 'development' into bugfix/Fit-It-All-Walkup 2024-02-06 12:27:28 -05:00
Cody Wright
45aca88bb2 Made changes based on feedback
Rewrote the code and changed the watch parents to take away the real time updates that were happing in previous version
2024-02-02 14:42:49 -05:00
Cody Wright
2e28950d97 Fixed watch left wrist orientation
fixed the watch orientation on the left hand so it faces the right way
2024-02-01 15:51:35 -05:00
Kip Taylor
4d62d0d333 Merge branch 'bugfix/merge03' into bugfix/Fit-It-All-Walkup
# Conflicts:
#	Assets/Prefabs/XR Rigs/Working/MAVRIC XR Hands Origin v2.prefab
#	Assets/Scenes/BasicScene.unity

- Fixed Override issues and now onto our prefabs
- All merged well and took my stuff aside from walls, colliders.
2024-02-01 12:31:08 -05:00
Kip Taylor
f227150895 Merge branch 'bugfix/merge02' into bugfix/Fit-It-All-Walkup
# Conflicts:
#	Assets/Scenes/BasicScene.unity

- Fixed overrides from prefab interactor to mav rig instead
- Yaml seemed to make the merge fine with no issues
2024-02-01 12:11:08 -05:00
Cody Wright
3f5c7ab5e9 WIP: Added Watch Swapping
Added watch wrist swapping by using "Tab" on keyboard. Watch rotaion is 180 degrees off on the left wrist. Also need to set swapping wrists to controllers.
2024-01-30 17:44:46 -05:00
Joshua Latham
e5f95fbbdb Merge branch 'development' into bugfix/2251-Fix-flip-arm-pad-interactive 2024-01-29 17:30:51 -05:00
Cody Wright
843f229c5f Fixed flip arm interaction
Within the LabSpace prefab, the Cartridge_V3's flip_pad_pull_out (rigidbody) was not locked for the XR Interactable Locking Filter (Script) which was causing the pad to be inertacted with on any step but the step to move it.
2024-01-29 11:52:00 -05:00
Kip Taylor
6a49066418 Merge branch 'development' into 2256-Teleport-cleanup
# Conflicts:
#	Assets/Prefabs/LabSpace.prefab
#	Assets/Scenes/BasicScene.unity
2024-01-26 10:32:24 -05:00
Kip Taylor
11487bde36 Updated height and overrides
Added a fix for the camera offset to not be a giant but to match the normal height. Should be bettter and correct. Added overrides that were missed
2024-01-25 15:24:17 -05:00
Kip Taylor
69d829b733 Added final colldier check
Added collider to Object prefabs and ensured they are atached to prefab and not scene
2024-01-25 11:40:46 -05:00
Kip Taylor
dcb7243df6 Walls , objects, and teleportation
Added colliders to walls, objects , and doors. changed ray to B curve adn made it usable for very long distance.
** Small bug, sometimes the teleport function stops working after interacting with a collider.
2024-01-25 11:23:59 -05:00
Cody Wright
97bc98470b Merge branch 'development' into feature/2177-Update-Lighting
# Conflicts:
#	Assets/Prefabs/LabSpace.prefab
#	Assets/Scenes/BasicScene.unity
#	Assets/Scenes/BasicScene/LightingData.asset
#	Assets/Scenes/BasicScene/Lightmap-0_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-0_comp_light.exr
#	Assets/Scenes/BasicScene/Lightmap-1_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-1_comp_light.exr
#	Assets/Scenes/BasicScene/Lightmap-2_comp_dir.png
#	Assets/Scenes/BasicScene/Lightmap-2_comp_light.exr
#	Assets/Scenes/BasicScene/ReflectionProbe-0.exr
2024-01-24 11:52:18 -05:00
Cody Wright
e81157c4e2 updated baked light map of light probs
Baked the light map using the added light probs in the scene
2024-01-18 11:01:41 -05:00
Cody Wright
bf6349ad24 WIP: Adding dynamic lights
Added a light probe group and moved the nodes around the scene
2024-01-16 15:18:22 -05:00
dd089d2b22 Merge Conflicts & Override Changes
Override changes for the entire room to ensure heirchary conflicts are solved and static / no static issues.
Deleted Emergency button
Rebaked lighting
Checked general static issues
Aside from canvas and buttons / backboard Did not mess with any other tutorial objects
2024-01-12 14:23:01 -05:00
ef61aae2ea Gravity fix
Added gravity pre bags and scripts to current input post dev merge into input.
2024-01-11 10:29:50 -05:00
d1b85234a7 Merge branch 'development' into test/input-test
All seems to be running correctly. Took my side of the changes for the two conflicts. Had to re add lfs files
2024-01-11 09:45:52 -05:00
Cody Wright
b4656bf24a Fixed watch texture
added the missing watch texture and corrected the watch orientation
2024-01-09 15:38:27 -05:00
Cody Wright
2000dd89b7 Watch in position
The watch is in the correct position and shows the time
2024-01-09 13:22:13 -05:00
Brown, Caleb M
89b136ffab MAVRIC-2185: Fixed FlipArm door socket issue 2024-01-09 13:22:11 -05:00
Cody Wright
1ade2108d7 Updated watch model
WIP: working on trying to move watch position to right wrist and follow its position and rotation
2024-01-08 15:01:39 -05:00
Cody Wright
2316a316a0 Revert "Add Watch To Wrist"
This reverts commit 7cbfb62cf4.
2024-01-05 16:51:53 -05:00
0df17c71f0 Revert "Merge remote-tracking branch 'origin/development' into test/input-test"
This reverts commit Package issues 
c81cd6d2af, reversing
changes made to 426c11863a.
2024-01-05 15:25:48 -05:00
Cody Wright
7cbfb62cf4 Add Watch To Wrist
WIP: added watch to right hand but the origin for watch is off and causes the watch to be ofset from the wrist
2024-01-05 12:43:58 -05:00
Brown, Caleb M
453206a0f7 MAVRIC-2185: Fixed FlipArm door socket issue 2023-12-21 14:23:51 -05:00
Cody Wright
34557c7b13 Applied changed to the Cartridge_V3 Variant Interactable.prefab
Applied the made changes to the parts that are affected by gravity on the cartridge
2023-12-15 16:11:42 -05:00
Brown, Caleb M
ea3eaa6e03 BUGFIX: Fixed Rigidbody Pad to be socketed on Active 2023-12-15 12:31:30 -05:00
Brown, Caleb M
0882c6e866 BUGFIX: Fix for the InteractableLockingFilter blocking everything (including physics??) driven via the GrabInteractable when "locked" 2023-12-15 12:13:25 -05:00
Abraham Blain
18b2466551 changed xrscroll to inherit baseinteractable 2023-11-14 14:53:07 -05:00
Abraham Blain
1ed1b0b311 removed debug cubes, and refactored xrscroll event 2023-11-14 13:46:05 -05:00
Abraham Blain
1542176845 Simplified rotate and scale target classes, added to thumbwheel 2023-11-14 13:38:38 -05:00
Brown, Caleb M
09a2094b5a MAVRIC-2183: Prefab changes reflecting new property name 2023-11-10 15:23:46 -05:00
Brown, Caleb M
ba8304e6ff MAVRIC-2183: Refactor Lock property fix 2023-11-10 15:14:08 -05:00
Brown, Caleb M
f03fd52026 Merge branch 'development' into bugfix/MAVRIC-2183_Flip-Arm-Socket-ZFighting
# Conflicts:
#	Assets/Prefabs/Cartridge-Interactable.prefab
2023-11-10 12:32:27 -05:00
Brown, Caleb M
8ce0ba02a2 MAVRIC-2183: Updated steps locking instructions 2023-11-10 11:39:19 -05:00
Brown, Caleb M
b1d8567a52 MAVIRC-2183: Fixed Locking Interactable Filter 2023-11-10 11:38:51 -05:00
Brown, Caleb M
2f81a2f972 MAVRIC-2183: Updated Flip Arm Door hover model scale 2023-11-10 09:24:14 -05:00
Brown, Caleb M
48f3c78be6 MAVRIC-2178: Removed more socket box colliders 2023-11-10 07:39:10 -05:00
Brown, Caleb M
87181066cd MAVRIC-2178: Updated socket triggers to be larger sphere colliders 2023-11-09 16:10:23 -05:00
Brown, Caleb M
4ef82cd7f3 MAVRIC-2176: Updated Next/Reset UI Buttons depress distance, rotation, and scale 2023-11-09 13:04:01 -05:00