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21 lines
896 B
C#
21 lines
896 B
C#
using UnityEngine;
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using UnityAtoms.BaseAtoms;
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using UnityAtoms.MonoHooks;
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namespace UnityAtoms.MonoHooks
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{
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/// <summary>
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/// Variable Instancer of type `Collider2DGameObject`. Inherits from `AtomVariableInstancer<Collider2DGameObjectVariable, Collider2DGameObjectPair, Collider2DGameObject, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[AddComponentMenu("Unity Atoms/Variable Instancers/Collider2DGameObject Variable Instancer")]
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public class Collider2DGameObjectVariableInstancer : AtomVariableInstancer<
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Collider2DGameObjectVariable,
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Collider2DGameObjectPair,
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Collider2DGameObject,
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Collider2DGameObjectEvent,
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Collider2DGameObjectPairEvent,
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Collider2DGameObjectCollider2DGameObjectFunction>
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{ }
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}
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