using UnityEngine; using UnityAtoms.BaseAtoms; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// /// Variable Instancer of type `Collider2DGameObject`. Inherits from `AtomVariableInstancer<Collider2DGameObjectVariable, Collider2DGameObjectPair, Collider2DGameObject, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction>`. /// [EditorIcon("atom-icon-hotpink")] [AddComponentMenu("Unity Atoms/Variable Instancers/Collider2DGameObject Variable Instancer")] public class Collider2DGameObjectVariableInstancer : AtomVariableInstancer< Collider2DGameObjectVariable, Collider2DGameObjectPair, Collider2DGameObject, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction> { } }