unity-atoms/docs/api/unityatoms.md
2020-03-02 20:12:38 +01:00

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Namespace - UnityAtoms

Void

Dummy module class used for representing nothing in for example empty Events, eg: AtomEvent<Void>


AtomEventInstancer<T,E>

Type Parameters

  • T - The value type.
  • E - Event of type T.

An Event Instancer is a MonoBehaviour that takes an Event as a base and creates an in memory copy of it OnEnable. This is handy when you want to use Events for prefabs that are instantiated at runtime.

Variables

_base

The Event that the in memory copy will be based on when created at runtime.

Properties

Event

Getter for retrieving the in memory runtime Event.


AtomReferenceBase

None generic base class for AtomReference<T, C, V, E1, E2, F, VI>.

Variables

_usage

Descries how we use the Reference and where the value comes from.


AtomReferenceBase.Usage

Enum for how to use the Reference.


AtomReference<T,P,C,V,E1,E2,F,VI>0

Type Parameters

  • T - The type of the variable.
  • P - IPair of type T.
  • C - Constant of type T.
  • V - Variable of type T.
  • E1 - Event of type T.
  • E2 - Event of type IPair<T>.
  • F - Function of type T => T.
  • VI - Variable Instancer of type T.

A Reference lets you define a variable in your script where you then from the inspector can choose if it's going to be taking the value from a Constant, Variable, Value or a Variable Instancer.

Variables

_value

Value used if Usage is set to Value.


_constant

Constant used if Usage is set to Constant.


_variable

Variable used if Usage is set to Variable.


_variableInstancer

Variable Instancer used if Usage is set to VariableInstancer.

Properties

Value

Get or set the value for the Reference.


AtomEventReference<T,V,E,VI,EI>

Type Parameters

  • T - The type of the event.
  • V - Variable of type T.
  • E - Event of type T.
  • VI - Variable Instancer of type T.
  • EI - Event Instancer of type T.

An Event Reference lets you define an event in your script where you then from the inspector can choose if it's going to use the Event from an Event, Event Instancer, Variable or a Variable Instancer.

Variables

_event

Event used if Usage is set to Event.


_eventInstancer

EventInstancer used if Usage is set to EventInstancer.


_variable

Variable used if Usage is set to Variable.


_variableInstancer

Variable Instancer used if Usage is set to VariableInstancer.

Properties

Event

Get the event for the Event Reference.

Methods

GetEvent<E>

Get event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Returns

The event.


SetEvent<E>(e)

Set event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Parameters
  • e - The new event value.

AtomEventReferenceBase

None generic base class for AtomEventReference<...>.

Variables

_usage

Describes how we use the Event Reference.


AtomEventReferenceBase.Usage

Enum for how to use the Event Reference.


AtomVariableInstancer<V,P,T,E1,E2,F>

Type Parameters

  • V - Variable of type T.
  • P - IPair of type T.
  • T - The value type.
  • E1 - Event of type T.
  • E2 - Event x 2 of type T.
  • F - Function of type T => T

A Variable Instancer is a MonoBehaviour that takes a variable as a base and creates an in memory copy of it OnEnable. This is handy when you want to use atoms for prefabs that are instantiated at runtime. Use together with AtomCollection to react accordingly when a prefab with an assoicated atom is added or deleted to the scene.

Variables

_base

The variable that the in memory copy will be based on when created at runtime.


_syncToCollection

If assigned the in memory copy variable will be added to the collection on Start using the gameObject's instance id as key. The value will also be removed from the collection OnDestroy.


_syncToList

If assigned the in memory copy variable will be added to the list on Start. The value will also be removed from the list OnDestroy.

Properties

Variable

Getter for retrieving the in memory runtime variable.


Value

Getter for retrieving the value of the in memory runtime variable.

Methods

GetEvent<E>

Get event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Returns

The event.


SetEvent<E>(e)

Set event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Parameters
  • e - The new event value.

Runtime

Internal constant and static readonly members for runtime usage.

Properties

IsUnityAtomsRepo

Determine if we are working the Unity Atoms source library / repo or not.


Runtime.Constants

Runtime constants

Variables

LOG_PREFIX

Prefix that should be pre-pended to all Debug.Logs made from UnityAtoms to help immediately inform a user that those logs are made from this library.


DynamicAtoms

Static helper class for when creating Atoms a runtime (yes it is indeed possible 🤯).

Methods

CreateVariable<T,P,V,E1,E2,F>(initialValue,changed,changedWithHistory,preChangeTransformers)

Create a Variable at runtime.

Type Parameters

  • T - The Variable value type.
  • P - IPair of type T.
  • V - The Variable type AtomVariable<T, E1, E2>`.
  • E1 - The type of the changed Event of type AtomEvent<T>.
  • E2 - The type of the changedWithHistory Event of type AtomEvent<T, T>.
  • F - The type of the preChangeTransformers Functions of type AtomFunction<T, T>.
Parameters
  • initialValue - Inital value of the Variable created.
  • changed - Changed Event of type E1.
  • changedWithHistory - Changed with history Event of type E2.
  • preChangeTransformers - List of pre change transformers of the type List<F>.
Returns

The Variable created.


CreateValueList<T,L,E>(added,removed,cleared)

Create a Value List at runtime.

Type Parameters

  • T - The list item type.
  • L - The List type to create of type AtomList<T, E>.
  • E - The Event tyoe used for removed and added of type AtomEvent<T>.
Parameters
  • added - Added Event of type E.
  • removed - Removed Event of type E.
  • cleared - Cleared Event of type Void.
Returns

The List created.


CreateAction<A,T1>(action)

Create an Action at runtime.

Type Parameters

  • A - The Action created of type AtomAction<T>.
  • T1 - The type of the first parameter of the Action.
Parameters
  • action - The action.
Returns

The Action created


CreateAction<A,T1,T2>(action)

Create an Action at runtime.

Type Parameters

  • A - The Action created of type AtomAction<T1, T2>.
  • T1 - The type of the first parameter of the Action.
  • T2 - The type of the second parameter of the Action.
Parameters
  • action - The action.
Returns

The Action created


CreateAction<A,T1,T2,T3>(action)

Create an Action at runtime.

Type Parameters

  • A - The Action created of type AtomAction<T1, T2, T3>.
  • T1 - The type of the first parameter of the Action.
  • T2 - The type of the second parameter of the Action.
  • T3 - The type of the third parameter of the Action.
Parameters
  • action - The action.
Returns

The Action created


CreateAction<A,T1,T2,T3,T4>(action)

Create an Action at runtime.

Type Parameters

  • A - The Action created of type AtomAction<T1, T2, T3, T4>.
  • T1 - The type of the first parameter of the Action.
  • T2 - The type of the second parameter of the Action.
  • T3 - The type of the third parameter of the Action.
  • T4 - The type of the fourth parameter of the Action.
Parameters
  • action - The action.
Returns

The Action created


CreateAction<A,T1,T2,T3,T4,T5>(action)

Create an Action at runtime.

Type Parameters

  • A - The Action created of type AtomAction<T1, T2, T3, T4, T5>.
  • T1 - The type of the first parameter of the Action.
  • T2 - The type of the second parameter of the Action.
  • T3 - The type of the third parameter of the Action.
  • T4 - The type of the fourth parameter of the Action.
  • T5 - The type of the fifth parameter of the Action.
Parameters
  • action - The action.
Returns

The Action created


CreateFunction<F,R>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R>.
  • R - The return type.
Parameters
  • func - The function.
Returns

The Function crated.


CreateFunction<F,R,T1>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R, T1>.
  • R - The return type.
  • T1 - The type of the first parameter of the Function.
Parameters
  • func - The function.
Returns

The Function crated.


CreateFunction<F,R,T1,T2>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R, T1, T2>.
  • R - The return type.
  • T1 - The type of the first parameter of the Function.
  • T2 - The type of the second parameter of the Function.
Parameters
  • func - The function.
Returns

The Function crated.


CreateFunction<F,R,T1,T2,T3>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R, T1, T2, T3>.
  • R - The return type.
  • T1 - The type of the first parameter of the Function.
  • T2 - The type of the second parameter of the Function.
  • T3 - The type of the third parameter of the Function.
Parameters
  • func - The function.
Returns

The Function crated.


CreateFunction<F,R,T1,T2,T3,T4>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R, T1, T2, T3, T4>.
  • R - The return type.
  • T1 - The type of the first parameter of the Function.
  • T2 - The type of the second parameter of the Function.
  • T3 - The type of the third parameter of the Function.
  • T4 - The type of the fourth parameter of the Function.
Parameters
  • func - The function.
Returns

The Function crated.


CreateFunction<F,R,T1,T2,T3,T4,T5>(func)

Create a Function at runtime.

Type Parameters

  • F - The Function created of type AtomFunction<R, T1, T2, T3, T4, T5>.
  • R - The return type.
  • T1 - The type of the first parameter of the Function.
  • T2 - The type of the second parameter of the Function.
  • T3 - The type of the third parameter of the Function.
  • T4 - The type of the fourth parameter of the Function.
  • T5 - The type of the fifth parameter of the Function.
Parameters
  • func - The function.
Returns

The Function crated.


EditorIcon

Specify a texture name from your assets which you want to be assigned as an icon to the MonoScript.


ReadOnlyAttribute

Use to make a field read only in the Unity inspector. Solution taken from here: https://answers.unity.com/questions/489942/how-to-make-a-readonly-property-in-inspector.html


AtomBaseVariable

None generic base class for Variables. Inherits from BaseAtom.

Properties

BaseValue

The Variable value as an object.abstract Beware of boxing! 🥊

Methods

Reset(System.Boolean)

Abstract method that could be implemented to reset the Variable value.


AtomBaseVariable<T>

Type Parameters

  • T - The Variable value type.

Generic base class for Variables. Inherits from AtomBaseVariable.

Properties

BaseValue

The Variable value as an object.abstract Beware of boxing! 🥊


Value

The Variable value as a property.

Methods

Equals(other)

Determines equality between Variables.

Parameters
  • other - The other Variable to compare.
Returns

true if they are equal, otherwise false.


Reset(System.Boolean)

Not implemented.abstract Throws Exception


AtomVariable<T,P,E1,E2,F>

Type Parameters

  • T - The Variable value type.
  • P - IPair of type T.
  • E1 - Event of type AtomEvent<T>.
  • E2 - Event of type AtomEvent<T, T>.
  • F - Function of type FunctionEvent<T, T>.

Generic base class for Variables. Inherits from AtomBaseVariable<T>.

Variables

_initialValue

The inital value of the Variable.


Changed

Changed Event triggered when the Variable value gets changed.


ChangedWithHistory

Changed with history Event triggered when the Variable value gets changed.

Properties

Value

The Variable value as a property.


InitialValue

The inital Variable value as a property.


OldValue

The value the Variable had before its value got changed last time.


PreChangeTransformers

When setting the value of a Variable the new value will be piped through all the pre change transformers, which allows you to create custom logic and restriction on for example what values can be set for this Variable.

Methods

Reset(System.Boolean)

Reset the Variable to its _initalValue.

Parameters
  • shouldTriggerEvents - Set to true if Events should be triggered on reset, otherwise false.

SetValue(newValue)

Set the Variable value.

Parameters
  • newValue - The new value to set.
Returns

true if the value got changed, otherwise false.


SetValue(variable)

Set the Variable value.

Parameters
  • variable - The value to set provided from another Variable.
Returns

true if the value got changed, otherwise false.


ObserveChange

Turn the Variable's change Event into an IObservable<T>. Makes the Variable's change Event compatible with for example UniRx.

Returns

The Variable's change Event as an IObservable<T>.


ObserveChangeWithHistory

Turn the Variable's change with history Event into an IObservable<T, T>. Makes the Variable's change with history Event compatible with for example UniRx.

Returns

The Variable's change Event as an IObservable<T, T>.


GetEvent<E>

Get event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Returns

The event.


SetEvent<E>(e)

Set event by type. Don't use directly! Used only so that we don't need two implementations of Event Instancer and Listeners (one for T and one for IPair<T>)

Type Parameters

  • E - undefined
Parameters
  • e - The new event value.

AtomAction

Base abstract class for Actions. Inherits from BaseAtom.

Variables

ActionNoValue

The actual Action.

Methods

Do

Perform the Action.


AtomAction<T1>

Type Parameters

  • T1 - The type for this Action.

Generic abstract base class for Actions. Inherits from AtomAction.

Variables

Action

The actual Action.

Methods

Do(t1)

Perform the Action.

Parameters
  • t1 - The first parameter.

AtomAction<T1,T2>

Type Parameters

  • T1 - The first type for this Action.
  • T2 - The second type for this Action.

Generic abstract base class for Actions. Inherits from AtomAction.

Variables

Action

The actual Action.

Methods

Do(t1,t2)

Perform the Action.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.

AtomAction<T1,T2,T3>

Type Parameters

  • T1 - The first type for this Action.
  • T2 - The second type for this Action.
  • T3 - The third type for this Action.

Generic abstract base class for Actions. Inherits from AtomAction.

Variables

Action

The actual Action.

Methods

Do(t1,t2,t3)

Perform the Action.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.

AtomAction<T1,T2,T3,T4>

Type Parameters

  • T1 - The first type for this Action.
  • T2 - The second type for this Action.
  • T3 - The third type for this Action.
  • T4 - The fourth type for this Action.

Generic abstract base class for Actions. Inherits from AtomAction.

Variables

Action

The actual Action.

Methods

Do(t1,t2,t3,t4)

Perform the Action.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.
  • t4 - The fourth parameter.

AtomAction<T1,T2,T3,T4,T5>

Type Parameters

  • T1 - The first type for this Action.
  • T2 - The second type for this Action.
  • T3 - The third type for this Action.
  • T4 - The fourth type for this Action.
  • T5 - The fifth type for this Action.

Generic abstract base class for Actions. Inherits from AtomAction.

Variables

Action

The actual Action.

Methods

Do(t1,t2,t3,t4,t5)

Perform the Action.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.
  • t4 - The fourth parameter.
  • t5 - The fifth parameter.

VoidAction

Action of type Void. Inherits from AtomAction<Void>.

Methods

Do(UnityAtoms.Void)

Do the Action.

Parameters
  • _ - Dummy Void parameter.

AtomFunction<R>

Type Parameters

  • R - The type to return from the Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call

Call the Function.

Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<R>.

Parameters
  • func - The Func<R> to set.
Returns

An AtomFunction<R>.


AtomFunction<R,T1>

Type Parameters

  • R - The type to return from the Function.
  • T1 - The parameter type for this Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call(t1)

Call the Function.

Parameters
  • t1 - The first parameter.
Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<T1, R>.

Parameters
  • func - The Func<T1, R> to set.
Returns

An AtomFunction<R, T1>.


AtomFunction<R,T1,T2>

Type Parameters

  • R - The type to return from the Function.
  • T1 - The first parameter type for this Function.
  • T2 - The second parameter type for this Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call(t1,t2)

Call the Function.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<T1, T2, R>.

Parameters
  • func - The Func<T1, T2, R> to set.
Returns

An AtomFunction<R, T1, T2>.


AtomFunction<R,T1,T2,T3>

Type Parameters

  • R - The type to return from the Function.
  • T1 - The first parameter type for this Function.
  • T2 - The second parameter type for this Function.
  • T3 - The third parameter type for this Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call(t1,t2,t3)

Call the Function.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.
Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<T1, T2, T3, R>.

Parameters
  • func - The Func<T1, T2, T3, R> to set.
Returns

An AtomFunction<R, T1, T2, T3>.


AtomFunction<R,T1,T2,T3,T4>

Type Parameters

  • R - The type to return from the Function.
  • T1 - The first parameter type for this Function.
  • T2 - The second parameter type for this Function.
  • T3 - The third parameter type for this Function.
  • T4 - The fourth parameter type for this Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call(t1,t2,t3,t4)

Call the Function.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.
  • t4 - The fourth parameter.
Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<T1, T2, T3, T4 R>.

Parameters
  • func - The Func<T1, T2, T3, T4, R> to set.
Returns

An AtomFunction<R, T1, T2, T3, T4>.


AtomFunction<R,T1,T2,T3,T4,T5>

Type Parameters

  • R - The type to return from the Function.
  • T1 - The first parameter type for this Function.
  • T2 - The second parameter type for this Function.
  • T3 - The third parameter type for this Function.
  • T4 - The fourth parameter type for this Function.
  • T5 - The fifth parameter type for this Function.

Generic abstract base class for Functions. Inherits from BaseAtom.

Variables

Func

The actual function.

Methods

Call(t1,t2,t3,t4,t5)

Call the Function.

Parameters
  • t1 - The first parameter.
  • t2 - The second parameter.
  • t3 - The third parameter.
  • t4 - The fourth parameter.
  • t5 - The fifth parameter.
Returns

Whatever the function decides to return of type R.


SetFunc(func)

Set the Function providing a Func<T1, T2, T3, T4, T5 R>.

Parameters
  • func - The Func<T1, T2, T3, T4, T5, R> to set.
Returns

An AtomFunction<R, T1, T2, T3, T4, T5>.


AtomEventBase

None generic base class for Events. Inherits from BaseAtom and ISerializationCallbackReceiver.

Methods

Register(System.Action)

Register handler to be called when the Event triggers.

Parameters
  • del - The handler.

Unregister(System.Action)

Unregister handler that was registered using the Register method.

Parameters
  • del - The handler.

RegisterListener(UnityAtoms.IAtomListener)

Register a Listener that in turn trigger all its associated handlers when the Event triggers.

Parameters
  • listener - The Listener to register.

UnregisterListener(UnityAtoms.IAtomListener)

Unregister a listener that was registered using the RegisterListener method.

Parameters
  • listener - The Listener to unregister.

AtomEvent<T>

Type Parameters

  • T - The type for this Event.

Generic base class for Events. Inherits from AtomEventBase.

Variables

_replayBufferSize

The event replays the specified number of old values to new subscribers. Works like a ReplaySubject in Rx.


_inspectorRaiseValue

Used when raising values from the inspector for debugging purposes.

Methods

Raise(item)

Raise the Event.

Parameters
  • item - The value associated with the Event.

Register(action)

Register handler to be called when the Event triggers.

Parameters
  • action - The handler.

Unregister(action)

Unregister handler that was registered using the Register method.

Parameters
  • action - The handler.

RegisterListener(listener)

Register a Listener that in turn trigger all its associated handlers when the Event triggers.

Parameters
  • listener - The Listener to register.

UnregisterListener(listener)

Unregister a listener that was registered using the RegisterListener method.

Parameters
  • listener - The Listener to unregister.

Observe

Turn the Event into an IObservable<T>. Makes Events compatible with for example UniRx.

Returns

The Event as an IObservable<T>.


AtomBaseVariableEvent

Event of type AtomBaseVariable. Inherits from AtomEvent<AtomBaseVariable>.


VoidEvent

Event of type Void. Inherits from AtomEvent<Void>.


AtomEventReferenceListener<T,A,V,E,VI,EI,ER,UER>

Type Parameters

  • T - The type that we are listening for.
  • A - Acion of type T.
  • V - Variable of type T.
  • E - Event of type T.
  • VI - Variable Instancer of type T.
  • EI - Event Instancer of type T.
  • ER - Event Reference of type T.
  • UER - UnityEvent of type T.

Generic base class for Listeners using Event Reference. Inherits from AtomListener<T, A, E, UER> and implements IAtomListener<T>.

Variables

_eventReference

The Event Reference that we are listening to.

Properties

Event

The Event we are listening for as a property.


AtomBaseListener

None generic base class for all Listeners.

Variables

_developerDescription

A description of the Listener made for documentation purposes.


AtomBaseListener<T,A,E,UER>

Type Parameters

  • T - The type that we are listening for.
  • A - Acion of type T.
  • E - Event of type T.
  • UER - UnityEvent of type T.

Generic base class for Listeners. Inherits from AtomBaseListener and implements IAtomListener<T>.

Variables

_unityEventResponse

The Unity Event responses. NOTE: This variable is public due to this bug: https://issuetracker.unity3d.com/issues/events-generated-by-the-player-input-component-do-not-have-callbackcontext-set-as-their-parameter-type. Will be changed back to private when fixed (this could happen in a none major update).


_actionResponses

The Action responses;

Properties

Event

The Event we are listening for as a property.

Methods

OnEventRaised(item)

Handler for when the Event gets raised.

Parameters
  • item - The Event type.

DebugLog(0)`

Helper to regiser as listener callback


AtomEventListener<T,A,E,UER>

Type Parameters

  • T - The type that we are listening for.
  • A - Acion of type T.
  • E - Event of type T.
  • UER - UnityEvent of type T.

Generic base class for Listeners using Event. Inherits from AtomListener<T, A, E, UER> and implements IAtomListener<T>.

Variables

_event

The Event that we are listening to.

Properties

Event

The Event we are listening for as a property.


BaseAtom

None generic base class for all Atoms.

Variables

_developerDescription

A description of the Atom made for documentation purposes.


AtomValueList<T,E>

Type Parameters

  • T - The list item type.
  • E - Event of type AtomEvent<T>.

Generic base class for Value Lists. Inherits from BaseAtomList and IList<T>.

Variables

Added

Event for when something is added to the list.


Removed

Event for when something is removed from the list.


list

Actual List<T>.

Properties

Count

Get the count of the list.


IsReadOnly

Is the list read only?


List

The actual List<T> as a property.


Item(System.Int32)

Indexer of the list.

Methods

Add(item)

Add an item to the list.

Parameters
  • item - The item to add.

Remove(item)

Remove an item from the list.

Parameters
  • item - The item to remove.
Returns

True if it was removed, otherwise false..


Contains(item)

Does the list contain the item provided?

Parameters
  • item - The item to check if it is contained in the list.
Returns

true if the item exists in the list, otherwise false.


Get(System.Int32)

Get item at index.

Parameters
  • i - The index.
Returns

The item if it exists.


CopyTo(array,arrayIndex)

Copies the entire List to a compatible one-dimensional array, starting at the specified index of the target array.

Parameters
  • array - The one-dimensional Array that is the destination of the elements copied from List. The Array must have zero-based indexing.
  • arrayIndex - The zero-based index in array at which copying begins.

GetEnumerator

Get an IEnumerator<T> of the list.

Returns

An IEnumerator<T>


IndexOf(item)

Returns the index of the specified item.

Parameters
  • item - The item to search for.
Returns

The zero-based index of the first occurrence of item. If not found it returns -1.


RemoveAt(System.Int32)

Remove an item at provided index.

Parameters
  • index - The index to remove item at.

Insert(index,item)

Insert item at index.

Parameters
  • index - Index to insert item at.
  • item - Item to insert.

ObserveAdd

Make the add event into an IObservable<T>. Makes Value List's add Event compatible with for example UniRx.

Returns

The add Event as an IObservable<T>.


ObserveRemove

Make the remove event into an IObservable<T>. Makes Value List's remove Event compatible with for example UniRx.

Returns

The remove Event as an IObservable<T>.


ObserveClear

Make the clear event into an IObservable<Void>. Makes Value List's clear Event compatible with for example UniRx.

Returns

The clear Event as an IObservable<Void>.


BaseAtomValueList

None generic base class of Lists. Inherits from BaseAtom.

Variables

Cleared

Event for when the list is cleared.

Methods

Clear

Clear the list.


IMGUIUtils

Utility methods for IMGUI.

Methods

SnipRectH(UnityEngine.Rect,System.Single)

Snip a Rect horizontally.

Parameters
  • rect - The rect.
  • range - The range.
Returns

A new Rect snipped horizontally.


SnipRectH(UnityEngine.Rect,System.Single,UnityEngine.Rect@,System.Single)

Snip a Rect horizontally.

Parameters
  • rect - The rect.
  • range - The range.
  • rest - Rest rect.
  • gutter - Gutter
Returns

A new Rect snipped horizontally.


SnipRectV(UnityEngine.Rect,System.Single)

Snip a Rect vertically.

Parameters
  • rect - The rect.
  • range - The range.
Returns

A new Rect snipped vertically.


SnipRectV(UnityEngine.Rect,System.Single,UnityEngine.Rect@,System.Single)

Snip a Rect vertically.

Parameters
  • rect - The rect.
  • range - The range.
  • rest - Rest rect.
  • gutter - Gutter
Returns

A new Rect snipped vertically.


StringExtensions

Internal extension class for strings.

Methods

ToInt(System.String,System.Int32)

Tries to parse a string to an int.

Parameters
  • str - The string to parse.
  • def - The default value if not able to parse the provided string.
Returns

Returns the string parsed to an int. If not able to parse the string, it returns the default value provided to the method.


Repeat(System.String,System.Int32)

Repeats the string X amount of times.

Parameters
  • str - The string to repeat.
  • times - The number of times to repeat the provided string.
Returns

The string repeated X amount of times.


Capitalize(System.String)

Capitalize the provided string.

Parameters
  • str - The string to capitalize.
Returns

A capitalized version of the string provided.


SetVariableValue<T,P,C,R,E1,E2,F,VI>1

Type Parameters

  • T - The type of the Variable to set.
  • P - A IPair of type T.
  • C - A Constant class of type T to set.
  • R - A Reference of type T.
  • E1 - An Event of type T.
  • E2 - An Event x 2 of type T.
  • F - A Function x 2 of type T.
  • VI - A Variable Instancer of type T.

Base class for all SetVariableValue Actions. Inherits from VoidAction.

Variables

_variable

The Variable to set.


_value

The value to set.

Methods

Do

Perform the action.