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10 lines
240 B
C#
10 lines
240 B
C#
#if UNITY_2019_1_OR_NEWER
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using UnityEditor;
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namespace UnityAtoms.Editor
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{
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[CustomPropertyDrawer(typeof(GameObjectGameObjectEvent))]
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public class GameObjectGameObjectEventDrawer : AtomDrawer<GameObjectGameObjectEvent> { }
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}
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#endif
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