unity-atoms/Source/Editor/Drawers/Events/GameObjectGameObjectEventDrawer.cs

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#if UNITY_2019_1_OR_NEWER
using UnityEditor;
namespace UnityAtoms.Editor
{
[CustomPropertyDrawer(typeof(GameObjectGameObjectEvent))]
public class GameObjectGameObjectEventDrawer : AtomDrawer<GameObjectGameObjectEvent> { }
}
#endif