2018-11-13 20:12:04 +01:00

7 lines
275 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Vector2")]
public class SetVector2VariableValue : SetVariableValue<Vector2, Vector2Variable, Vector2Reference, Vector2Event, Vector2Vector2Event> { }
}